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NPC Generator

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Advanced [show]


Dara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. She has wavy golden hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Locksmith again; and she is unsatisfied with her job

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Dara Mellerelel, Female Elf Paladin 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Banded agate (16 gp). Amber (40 gp).


Social Check DCs


Vassago Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His red hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a wizard, Vassago was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Vassago was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vassago decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Mentor, Criminal record. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Vassago Ambition, Male Tiefling Wizard 9
Medium (6'4") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 100000 cp.


Social Check DCs


Yurk Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish white hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Yurk was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Yurk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Ugly, Disease. Bonds: Slave, Poor, Nature. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Yurk Cholmondeley, Male Half-Orc Warrior 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thokk Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair and beard is wavy and long. His blue eyes are passionate and lively.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Dyer.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and wants to open a new tavern

Ideals: Pacifist. Flaws: PTSD. Bonds: Attractive, Job, Poor, Family. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Thokk Snape, Male Half-Orc Ranger 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)5 (-3) 15 (+2)9 (-1)
Skills Arcana +0, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Jade (60 gp). Fire opal (1600 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagnal Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of luck around her neck, and a scythe on her belt, and sports empty pouches on her belt. She has slicked back brown hair. Her ears are large.

Personality: This woman loves singing and to teach people singing more than just about anything. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a brothel owner, Dagnal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered singing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Dagnal Hammerstone, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Adelaide Ashton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a fancy brown dress. She wears her black hair down. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She receives visions of the future at random moments

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She ran away from her former home and has been making her living as a Soapmaker for the past few years.

Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor

Ideals: Athletic, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelaide Ashton, Female Human Warlock 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light white in addition to tight pants. His chestnut hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Ombul will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Interpreter business at a young age. A gifted student he started as a Mason, but he got bored and became a Interpreter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Extrovert. Bonds: Military, Job, Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Ombul Honeypot, Male Halfling Wizard 7
Small (3'1") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. Eye agate (11 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Pallabar Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His white hair and beard is wavy and long. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Military, Job. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Pallabar Shadowcloak, Male Gnome Warrior 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 95 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Insight +8, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +1

Possessions: 1000 gp. Amber (80 gp). Zircon (60 gp). Red garnet (80 gp). Chrysoberyl (80 gp). Banded agate (13 gp).


Social Check DCs


Ishte Open, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a mace on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her silver hair to look like a famous performer. Her eyes, though not visible through her cowl, are black.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Ishte was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Justice. Bonds: Attractive. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Ishte Open, Female Tiefling Commoner 13
Medium (5'11") Tiefling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 6 (-2)19 (+4)
Skills Animal Handling +2, Persuasion +8
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Azurite (9 gp). Rich purple corundum (600 gp). Deep green spinel (110 gp). Zircon (60 gp). Peridot (60 gp). Blue quartz (9 gp). Zircon (60 gp). Rich purple corundum (600 gp). Black pearl (900 gp). Carnelian (60 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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