Marigold Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She tends to wear a large white jacket, and her gloved hand is found clutching a shortspear. Her auburn hair is wavy and long. Her violet eyes peer out from beneath her Stetson white hat.
Personality: Overbrimming with self-confidence, Marigold isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She takes great joy in being the best Farmer in town.
History: She was born at the edge of vast forest. She helped her father out around the business and became quite the natural. Recently the stress of being a Farmer has made it difficult for her to sleep.
Motivation: Further expansion of business; and doesn't want to be a farmer and was forced into it by her family
Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Nature, Family. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 200 gp. Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item.
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy brown fur. Her amber eyes dart from person to person.
Personality: Sun wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: When she was but 5 years old her parents immigrated from the south. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Melee.
Zog Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears a fine chain shirt which he covers with black colored cloaks and clothing, and his gloved hand is found clutching a dagger. With bright chestnut hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by goblins. Zog was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and he wants revenge against goblins
Bonds: Attractive, Enemies, Slave, Military, Religious. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
Possessions: 110 gp.
Vola Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light white in addition to tight pants. She has red hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is frequently practicing swordplay.
History: She was born at the edge of vast plains. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Vola and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Nazdûg Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Nazdûg took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He feels kind of lost in life; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic, Disease, Depressed. Bonds: Adventurer. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Nithther Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. He keeps his red crest in a flapper bob. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born into a rich family. His childhood dream was to be a Seamstress, but he was a colossal failure. He struck the Layabout job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Joker. Bonds: In love, Rich, Job, Adventurer. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 37 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 7 (-2) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Irann Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears bulky yellow painted plate armor. She has styled her chestnut hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She left for the west, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Mentor, Immigrant. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Kathra Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a grey vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her red hair is braided into rings. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She receives visions of the future at random moments
History: Kathra lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Regain custody of her son; and to reunite with her old friends
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Adventurer. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 240 gp.
Pijjirik Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His crest is bronze and curly. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his writing dream.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Artistic. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!