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NPC Generator

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Advanced [show]


Adam Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Nothing but the best is good enough for him.

Ideals: Optimist, Impeccable. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Adam Smith, Male Half-Elf Sorcerer 14
Medium (5'0") Half-Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 35 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +5, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Giant
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 1000 gp. Deep blue spinel (500 gp). White pearl (90 gp). Banded agate (13 gp). Peridot (80 gp). Lapis lazuli (13 gp). Moonstone (80 gp). Star rose quartz (80 gp). Golden yellow topaz (500 gp). Moonstone (80 gp). Smoky quartz (80 gp). 1 Medium magic item.


Social Check DCs


Alice Woods, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with green stripes complete with hood. She wears her silver hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised in a white middle class family as the only child. Through the years after Alice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Alice's father didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is content

Flaws: Insane, Antagonistic, Mundane. Bonds: Attractive, Criminal record. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Alice Woods, Female Human Warrior 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Hubert Beitz, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Hubert was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Passionate, Pacifist. Bonds: Poor, Attractive, Slave. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Hubert Beitz, Male Human Bard 2
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 15 (+2)7 (-2)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 80 pp. 1 Masterwork Common Melee.


Social Check DCs


Callie Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her blonde hair is slicked back into a classic pompadour. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Butcher business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Job, Military. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Callie Smoothhands, Female Halfling Ranger 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Raer Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and has the majority of his body covered in plate. His hair is chestnut and curly. His eyes are likewise gray.

Personality: Raer speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Raer Caphaxath, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 16 (+3)9 (-1)
Skills Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. She carries a battered kukri and tarnished trident as well. With wild brown hair. Her blue eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She's in love; and wants her loneliness to end

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Enemies, Has a crush. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Mardnab Scheppen, Female Gnome Rogue 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 65 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 13 (+1)5 (-3)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Orc, Goblin
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 600 pp. Black velvet mask with numerous citrines (30 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oolah Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is cut short with large spiked bangs in the front. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Oolah was born with her mother's beautiful face. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Justice. Bonds: Poor, Attractive, Enemies, Criminal record. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Oolah Mitchell, Female Half-Orc Monk 14
Medium (4'11") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 57 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)7 (-2) 15 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 4000 gp. Deep blue spinel (900 gp). Rich purple corundum (1000 gp). Freshwater pearl (13 gp). Moss agate (13 gp). Blue star sapphire (1000 gp). Lapis lazuli (13 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). Star rose quartz (80 gp). Carnelian (80 gp). Azurite (13 gp). Citrine (80 gp). Red spinel (90 gp). Aquamarine (900 gp). 1 Medium magic item.


Social Check DCs


Tod Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light red in addition to tight pants. His silver hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many orcs want him driven away; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Tod Porridgepot, Male Halfling Fighter 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 18000 sp. Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Jarsali Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. Her silver hair is greasy and uncared for. Her fierce gray eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich eastern family. After coming to the age of reason, Jarsali took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Ugly, Shy, Addict, Depressed. Bonds: Rich. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Jarsali Withrethin, Female Half-Elf Druid 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 17 (+3)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 300 gp.


Social Check DCs

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