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NPC Generator

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Advanced [show]


Cloud Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her fur, while still mostly yellow, has prominent grey streaks. Her eyes are yellow.

Personality: She is overprotective of those who hire her services. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born several months after her father was called into army service. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Bonds: Poor, Slave, Guardian, Immigrant, Military, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Cloud Grass, Female Tabaxi Aristocrat 4
Medium (4'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Yvonne Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her grey robe and has her bastard sword always slung over her shoulder. She wears her white hair up. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also is a firm believer in the womanly ideal.

History: She was born at the edge of vast plains. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and she has comitted a past crime that haunts her to this day

Flaws: Terse, Impulsive. Bonds: Nature, Criminal record, Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Yvonne Marleigh, Female Human Expert 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Shadow Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to cover his moderate length beige fur. His eyes, though not visible through his cowl, are yellow.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Shadow Candle, Male Tabaxi Rogue 11
Medium (6'6") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Investigation +7, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Gnome
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 40 pp. Deep blue spinel (600 gp). Emerald (1100 gp). Moss agate (6 gp). Azurite (6 gp). Golden pearl (100 gp). Alexandrite (600 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears her golden hair up in a very large beehive style do. Her eyes are likewise amber.

Personality: Aggressive, abrasive, and angry, Werydd embodies much of what other species detest in the Dwarves. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. In her 10th year, her parents were killed by a orcs raid, leaving Werydd alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Antagonistic, Fearful, Disease. Bonds: Enemies. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Werydd Helcral, Female Dwarf Rogue 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 16 (+3)6 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Virra Daergel, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who prefers to wear blue pants and tee shirts, she is not a threatening figure. Her hair is short and golden. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Virra never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: In love, Has a crush. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Virra Daergel, Female Gnome Adept 5
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 15
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 3000 sp. Red spinel (80 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Blue quartz (8 gp).


Social Check DCs


Balam Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His brown hair is slicked back into a classic pompadour. His silver eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with poetry.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered poetry. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Artistic, Justice, Impeccable. Flaws: Antagonistic. Bonds: Military. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Balam Weary, Male Tiefling Druid 7
Medium (6'10") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp. Obsidian (7 gp). Red garnet (70 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Presley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His golden hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Rich, Family. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

William Presley, Male Human Warlock 10
Medium (5'4") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Insight +7, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 160 pp. Obsidian (11 gp). Sardonyx (50 gp). Blue quartz (11 gp). Azurite (11 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Rurik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His auburn hair is lengthy. His brown eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Fortune-teller, Rurik learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Attractive. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Rurik Strongheart, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 60 gp. Alexandrite (500 gp). Amber (120 gp). Freshwater pearl (5 gp).


Social Check DCs


Vistra Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a grey suit. Her golden hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: She was born the only child of a wealthy merchant. In her 13th year, her parents were killed by a brigands raid, leaving Vistra alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and retire the richest woman in the north

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Enemies, In love. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Vistra Morigak, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 7 (-2)15 (+2)
Skills Perception +0, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Tourmaline (130 gp). 3 Alchemist’s fire.


Social Check DCs

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