Shifting Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her falchion ready. Her white fur is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Barber job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Fighting. Bonds: Job, Religious, Military, Rich. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 150 gp. 1 Alchemist’s fire.
Oskar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are amber and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 9
Hit Points 47 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4
Possessions: 1700 gp. Sardonyx (40 gp).
Drogo Marlee, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. With bright chestnut hair and a scraggly beard. His green eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.
History: Drogo was born with his mother's beautiful face. His childhood dream was to be a Beggar, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: To be a Beggar again; and he desires power and/or immortality
Ideals: Artistic. Flaws: Sensitive. Bonds: Adventurer, Attractive, Job. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (140 gp).
Gesrethe Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. Her long rusty crest is drawn into a two foot long braid. Her gold eyes lackadaisically let the world flow into them.
Personality: She has always had a great fascination with Elven culture. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gesrethe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gesrethe. She used her abilities to trick people and travel the world for free.
Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help
Ideals: Athletic, Justice. Flaws: Racist. Bonds: Criminal record, Rich. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 2000 sp.
Baelitae Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. She has wavy silver hair. She is very pretty but has cold, dead eyes.
Personality: Baelitae hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She would rather hide behind her crafts than deal with other people.
History: Baelitae was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. Now she works as a singing tutor during her time off.
Motivation: She has money and likes to spend it.
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp.
Bethrynna Horineth, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and is wearing the road beaten gear of a warrior. Her right leg appears badly burned and disfigured. She keeps her long red hair kept up in a rat tail. She has a tattooed face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her father raised her in a mountain cabin. Her druidic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20 pp.
Valida Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'0" and is wearing a long, grey cloak. With wild silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Stableman business at a young age. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: She is compelled to act according to her religious beliefs; and she is terrified, and will act out of fear
Flaws: Depressed, Secretive, Fearful. Bonds: Attractive, Job, Religious. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 4 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp. White opal (400 gp). Citrine (80 gp). 1 Half-Plate.
Quick Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she very much looks the part of a Fisher. Her cinnamon fur is greasy and uncared for. Her hazel eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Quick embodies much of what other species detest in the Tabaxis. She has all her life been fascinated with music.
History: Gifted from a young age, Quick studied abroad. She was an apprentice working in her mother's forge. She's also a talented Layabout, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and to be a layabout again
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 60000 cp.
Roywyn Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. She has slicked back brown hair. She wears large thick round spectacles.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not trust anyone and sleeps with one eye open.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She has achieved small success as a Soapmaker.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic, Insomniac. Bonds: Slave, Job. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
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