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NPC Generator

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Advanced [show]


Therlin Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is generally shirtless and showing off her tattooed chest. She has wavy red hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the south to a Bowyer, Therlin learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Therlin Bloodkith, Female Dwarf Barbarian 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 110 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)17 (+3) 18 (+4)8 (-1)
Skills Animal Handling +8, Persuasion +3
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Ignan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 300 pp. Azurite (5 gp). Brown-green garnet (70 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilga Stapleton, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fancy black dress. Her auburn hair is still thick. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Bilga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Bilga was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Adventurer, Poor. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Bilga Stapleton, Female Half-Orc Commoner 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 13 (+1)6 (-2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).


Social Check DCs


Merla Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She typically wears red cloth garments or leather armor. Her moppish black hair is in a traditional bowl cut. She has brown eyes and a red hat with a black feather.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Disciplined. Bonds: Attractive, Religious, Rich, Family. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Merla Wiseacre, Female Halfling Adept 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 350 gp.


Social Check DCs


Eva Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is generally well dressed albeit a few years behind the times. Her clothes are grease stained in places. Her silver hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is calm most of the time but flees social interaction. She receives visions of the future at random moments

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Eva Ostoroth, Female Half-Elf Wizard 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Carnelian (20 gp). Obsidian (7 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She keeps her lavender fur in a flapper bob. She has a dull look in her green eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Flask Moon, Female Tabaxi Warrior 4
Medium (5'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Immeral Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of magic around his neck, and a scimitar on his belt. He sports a flattop hair cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Opinionated. Flaws: Hedonist. Bonds: Attractive. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Immeral Mystralath, Male Elf Monk 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 2 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 3 (-4)13 (+1) 16 (+3)7 (-2)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Fulbar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports red clothing, slightly heavier than average wear. His chestnut hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Family, Mentor, Job. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Fulbar Elderberry, Male Halfling Cleric 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a brown poncho over his likewise colored trousers and shirt. His black fur is drawn into a tight pony tail with a rose scrunchie. His yellow eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is terrified, and will act out of fear

Ideals: Opinionated, Entrepeneur. Bonds: Immigrant, Debt. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sun Grass, Male Tabaxi Barbarian 8
Medium (5'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears tattered old clothes. Her fur is orange and curly. She has copper eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Born to a pair of adventurers, Sun grew up listening to her father's many stories. Through the years after Sun was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Sun's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Armorer

Voice: French accent

Attributes [hide]

Sun Blossom, Female Tabaxi Druid 14
Medium (4'11") Tabaxi, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 66 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (700 gp). Old masterpiece painting (900 gp). 1 Medium magic item.


Social Check DCs

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