Antinua Hanali, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her long auburn hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.
History: Born to a Barkeep, her father struggled to pay the bills. In her 12th year, her parents were killed by a brigands raid, leaving Antinua alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Antinua was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Revenge; and many brigands want her driven away
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Poor, Enemies. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 9
Hit Points 61 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Aquan, Halfling
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
Possessions: Violet garnet (1400 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Emerald (1300 gp). Jet (110 gp). Blue quartz (8 gp). Obsidian (8 gp). Peridot (50 gp). Amethyst (110 gp). Rich purple corundum (1300 gp). 1 Minor magic item. 1 Minor magic item.
Prosperine Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'7" southern woman, she wears a weathered and beat up set of banded mail beneath an oversized green coat. She has styled her brown hair well, parting it to the left. This white eyed southerner is not easily forgotten.
Personality: She dislikes all the random violence that takes place in the south. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Shipwright job and began her own company from there.
Motivation: She is compelled to act according to her religious beliefs; and further expansion of business
Ideals: Pacifist, Entrepeneur. Bonds: Job, Religious. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Goblin, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40 pp.
Sammal Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is slicked back into a classic pompadour. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Sammal has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels that his past leaves him morally obligated to help; and half-orc compassion
Ideals: Logical. Flaws: Addict, Racist, Disease. Bonds: Immigrant. Occupation: Seamstress
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Reynard Holton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He has blonde hair. His gray eyes peer out from beneath his small grey hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Slave, Adventurer. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Quilla Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing a long, tan, dusty cloak. She is tall, broad shouldered and powerfully built. Her auburn hair is knotted and matted. Her eyes are hazel and beady.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Energy wise she seems alert and responsive.
History: Quilla lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was granted divine powers by her dying brother.
Motivation: Nothing but the best is good enough for her; and regain custody of her daughter
Ideals: Optimist, Professionalism, Gifted, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Sylvan, Infernal, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +6
Possessions: 14000 cp. Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Black pearl (1000 gp). 1 Minor magic item.
Anne Langley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many grey ritualistic tattoos. She wears a brown cloak and cross-gartered grey stockings. Her brown hair is knotted and matted. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in a small plains village. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Nature, Family. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 500 gp. Brass mug with jade inlays (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A delicate silver chain set with a tourmaline (10 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.
Ella Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in yellow turtlenecks beneath a white coat with brown slacks. Her hair is short and auburn. She is very pretty but has cold, dead eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Ella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When Ella reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Poor, Military. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan, Druidic, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Half-Plate.
Vanuath Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.
Motivation: He's attracted to the PC; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Attractive, Has a crush. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2900 sp. Iolite (30 gp).
Ekemon Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'6" and is wearing colorful clothing, dressed as a Spice Merchant. His right leg appears badly burned and disfigured. His purple hair is kept up in a ponytail inside a wide-brimmed hat. His red eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: He was born several months after his mother was called into army service. When Ekemon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: Retire the richest man in the east; and to unite with his brother
Ideals: Entrepeneur. Flaws: Shy, Lazy. Bonds: Military, Family. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 3000 sp. Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!