Morkral Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.
Personality: He has always had a great fascination with Dragonborn culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Morkral was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Flaws: Racist, Secretive. Bonds: Immigrant, Attractive, Enemies. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 84 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 19 (+4) | 12 (+1) | 16 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). A roughly beaten golden orb (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp).
Anbera Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. Her long auburn hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anbera is combative with any and all who dare try her patience in the slightest.
History: She was raised in a desert tribe. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and elven compassion
Ideals: Optimist, Justice. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp.
Eleanor Hackney, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her auburn hair is braided into rings. Her brown eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She misses her home and complains about the freezing weather, even in summer.
History: Eleanor was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Joker. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Volen Brandon, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, black cloak. Her chestnut hair is cut jaggedly and amateurishly. She has gleaming, smiling amber eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She believes the world needs to unite to get rid of giants once and for all.
History: She was raised in a white middle class family as the only child. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and someone believes her a fraud
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Religious, Enemies, Job. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Black star sapphire (1600 gp). Emerald (1600 gp). Amber (130 gp). 1 Minor magic item.
Laucian Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely yellow suit with grey socks and a vest with buckled shoes. His brown hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.
Personality: Laucian is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Depressed, Selfish. Bonds: Attractive, Military, Slave. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp.
Forcas Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'2", this man is wearing a long, black, dusty cloak. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.
History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Philantrophist, Logical. Flaws: Insane. Bonds: Religious, Rich. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 900 gp. Solid gold idol (1200 gp). Old masterpiece painting (800 gp). Large well-done wool tapestry (400 gp).
Manea Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman dresses well, wearing green shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. Her dark red hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Manea was born on a far eastern island where she grew up under the tutelage of her father, an expert Carpenter. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Persistence. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Osco Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His white hair is cut short. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom.
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 900 gp. White pearl (130 gp). Chalcedony (60 gp). Malachite (6 gp). Red spinel (130 gp).
Torinn Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white crest has been sun bleached extensively. His eyes, though not visible through his cowl, are red.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother; and he is greedy
Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Rich, Family. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
