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NPC Generator

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Advanced [show]


Gaaki Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear white pants and tee shirts. Her white hair is braided into rings. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. Through the years after Gaaki was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Gaaki's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a crush on the local Miller; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Addict, Antagonistic, Shy. Bonds: Poor. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Gaaki Myerscough, Female Half-Orc Warrior 10
Medium (4'7") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Shelley, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a tight fitting brown shirt and pants. Her skin is also unnaturally pale. She has no hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: The child of a Blacksmith, who enjoyed hunting, Williamina was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: To be a Blacksmith again; and to reunite with her old friends

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Williamina Shelley, Female Human Adept 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 700 gp. Obsidian (12 gp). Zircon (50 gp). Chrysoprase (50 gp). Iolite (50 gp). Fiery yellow corundum (500 gp). Star ruby (500 gp). Silver pearl (50 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His crest is blue and very short. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Direcris hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Direcris is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a island tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Family, Nature, Religious. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Direcris Qyxpahrgh, Male Dragonborn Cleric 17
Medium (6'1") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 91 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Athletics +8, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 6000 gp. Carnelian (50 gp). Violet garnet (500 gp). Citrine (50 gp). Bloodstone (50 gp). Red spinel (130 gp). Amethyst (130 gp). Star ruby (400 gp). Rhodochrosite (16 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Silver pearl (130 gp). Coral (130 gp). Obsidian (16 gp). Violet garnet (500 gp). Moss agate (16 gp). 1 Medium magic item.


Social Check DCs


Eloise Andreantti, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has a large violet mantle and cape that has been intricately interwoven into her pastel robe. Her black hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Ranger school at a young age so that she could practice her martial talents. She hasn't been sleeping well lately.

Motivation: A rival would like her out of the picture; and retire the richest woman in the north

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Insomniac, Shy. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Eloise Andreantti, Female Half-Elf Ranger 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Azdûsh Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich northern family. Azdûsh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azdûsh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Azdûsh Blankley, Male Half-Orc Rogue 16
Medium (5'0") Half-Orc, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 89 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 19 (+4)16 (+3)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Old masterpiece painting (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mary Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is singed and shortened. Her eyes are brown and she is always smoking a pipe.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and a rival would like her out of the picture

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Slave. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Mary Erenaeth, Female Half-Elf Druid 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Lavinia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red costume with the symbols of the sun god on her torso. She is portly but not overly obese. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Navigator and found it very stressful. She's also a talented Merchant, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Flaws: Mundane. Bonds: Attractive, Religious, Rich, Job. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Lavinia Stoutman, Female Halfling Ranger 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (500 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonana Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is slicked back into a classic pompadour. Her blue eyes dart from person to person.

Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal music training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Extrovert, Artistic. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Vonana Ungart, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp. Brown-green garnet (80 gp). Rhodochrosite (10 gp). Red garnet (80 gp).


Social Check DCs


Shamil Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is physically well-built. She has wavy golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with finding treasure.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Shamil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and her religion dominates her actions

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Shamil Gobblefirn, Female Gnome Warrior 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Auran, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 170 gp.


Social Check DCs

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