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NPC Generator

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Advanced [show]


Jebeddo Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears just a tan suit. He wears a colorful flower in his black hair. His eyes, though not visible through his cowl, are amber.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Jebeddo Umbodoben, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 240 gp.


Social Check DCs


Jebeddo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by illithids. Jebeddo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has passion for adventuring and risk; and he is greedy

Flaws: Fearful. Bonds: Attractive, Rich, Enemies, Adventurer. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Jebeddo Nucklestamp, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lezre Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a black tunic with blue highlights, and long green pants that bunch up around her shoes. With bright golden hair. Her eyes are likewise brown.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: To be a Barber again; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Lezre Tickle, Female Half-Orc Bard 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 60 gp.


Social Check DCs


Althaea Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cartwright arts, while her mother instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants to meet her childhood hero

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Althaea Accord, Female Half-Elf Adept 9
Medium (4'11") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (1000 gp). Finely wrought small gold bracelet (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).


Social Check DCs


Lilith Fright, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. She has styled her black hair well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: Lilith hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of eastern immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered poetry. She left for the east, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Lilith Fright, Female Tiefling Aristocrat 16
Medium (4'7") Tiefling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 10 (+0)13 (+1)
Skills Stealth +6
Senses Passive Perception 10
Languages Common, Terran, Elven, Undercommon, Giant
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Makaria Moral, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is lengthy. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Slave. Occupation: Stableman

Voice: French accent

Attributes [hide]

Makaria Moral, Female Tiefling Wizard 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1500 gp. Zircon (70 gp). Golden pearl (70 gp). Violet garnet (1600 gp). White pearl (70 gp). Fiery yellow corundum (1100 gp). Brown-green garnet (70 gp).


Social Check DCs


Traki Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and is dressed in a clean violet cloak covering his clean studded leather. His brown hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and to prove his worth to the world

Flaws: Impulsive, Ugly. Bonds: In love, Immigrant, Family. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Traki Kane, Male Half-Elf Aristocrat 7
Medium (4'11") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 17 (+3)9 (-1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 11000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (1000 gp). Black velvet mask with numerous citrines (70 gp).


Social Check DCs


Vorka Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She sports brown long hair. She tend to wears goggles to shield her eyes.

Personality: She will rave to anyone who will listen. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Vorka's homeland. Vorka decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vorka fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Vorka Bradly, Female Half-Orc Warlock 5
Medium (5'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: Just what you see.


Social Check DCs


Sethrekar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his green crest up. He has a dull look in his gold eyes.

Personality: Eccentric and domineering, Sethrekar will drive conversation. He has all his life been fascinated with poetry.

History: He was born in a small mountains village. He moved from fad to fad and when he turned 15 he discovered poetry. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Entrepeneur, Extrovert, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Sethrekar Delmirev, Male Dragonborn Commoner 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 18 (+4)14 (+2)
Skills Acrobatics +3, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +7

Possessions: 400 gp.


Social Check DCs

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