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NPC Generator

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Advanced [show]


Tordrid Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. She keeps her blonde hair in a pixie cut. Her fierce hazel eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is afraid of women and trembles around them

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Gardener, but she was a colossal failure. She now owns her own business.

Motivation: Retire the richest woman in the west; and further expansion of business

Ideals: Entrepeneur. Flaws: Emotional, Shy. Bonds: Poor, Job. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Tordrid Helcral, Female Dwarf Bard 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1000 cp.


Social Check DCs


Melissa York, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair, while still mostly golden, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.

Motivation: Many orcs want her driven away; and balancing her hectic life and new priest responsibilities is difficult

Ideals: Entrepeneur. Flaws: Mundane, Fearful. Bonds: Job, Enemies. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Melissa York, Female Human Warrior 10
Medium (5'0") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Arcana +7, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: Zircon (20 gp). Sardonyx (20 gp). Pink pearl (80 gp).


Social Check DCs


Cory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His brown hair is thinning but still full. His fierce violet eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Bonds: Attractive, Rich, Mentor, Military. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Cory Fawcett, Male Human Monk 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 7 (-2)8 (-1)
Skills Acrobatics +1, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Yurgunn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. Her golden hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She acts crazy and hedonistic. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised by priests from a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Jeweler, and she later adopted a second son.

Motivation: To reunite with her absent mother.

Flaws: Hedonist. Bonds: Attractive, Family, Religious, Mentor. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Yurgunn Trueanvil, Female Dwarf Druid 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 7 (-2)10 (+0)
Skills Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Megren Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and has a large black mantle and cape that has been intricately interwoven into her green robe. She has wavy blue crest. Her eyes are red and catlike.

Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gifted student she started as a Mayor, but she got bored and became a Dyer. She became a Dyer soon after.

Motivation: Sabotage a competitor; and her spouse's relatives view her with great suspicion

Flaws: Addict, Antagonistic. Bonds: Job, Family. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Megren Kimbatuul, Female Dragonborn Ranger 8
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 14
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. A delicate brass dragon egg (70 gp).


Social Check DCs


Dara Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has hazel eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and she is greedy

Ideals: Fighting. Bonds: Rich, Job, Military, Family. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Dara Rothenel, Female Elf Fighter 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Silvo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Server profession.

History: He was born the only child of a wealthy merchant. He worked as a nervous Unemployed and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Silvo Shadowquick, Male Halfling Commoner 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 27 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d8-3, Ranged +5 / 3d8+1, Grapple +5

Possessions: 3200 gp. White pearl (150 gp). Azurite (11 gp). Violet garnet (1100 gp). Eye agate (11 gp). Chalcedony (20 gp). Rhodochrosite (11 gp). Bloodstone (20 gp). Eye agate (11 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Littlefoot, Male Halfling Rogue 9
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1900 gp. Old masterpiece painting (1000 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying brown fur a little too much giving a sharp brown color. She has several tiny sapphire earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Fighting, Joker. Bonds: Attractive, Rich. Occupation: Dyer

Voice: German accent

Attributes [hide]

Tree Treat, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 3 Acid flasks.


Social Check DCs

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