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NPC Generator

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Advanced [show]


Two Llamas On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. She keeps her cinnamon fur in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the east her family was never financially stable. Her father was a soldier and died while she was still young. Two Llamas was left her father's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: To be a Carpenter again; and expand her business

Flaws: Insomniac. Bonds: Attractive, Job, Military, Poor. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Two Llamas On the Water, Female Tabaxi Commoner 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oppleby Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: Oppleby was born the youngest of three triplets. His childhood dream was to be a Fisher, but he was a colossal failure. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Family, Job. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Oppleby Beren, Male Gnome Paladin 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Orc
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His red crest is heavily combed to the right. His red eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Dazzazn grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted psionic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Paladin 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 17 (+3)18 (+4)
Skills Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs


Jarsali Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. Her red hair is styled in orderly dreadlocks. Her face is scarred and worn.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Jarsali grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Jarsali Goltorah, Female Elf Paladin 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Red-brown spinel (160 gp). Chrysoberyl (160 gp). Coral (160 gp). 1 Masterwork studded leather.


Social Check DCs


Halimath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He has a long black beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Halimath never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he is terrified, and will act out of fear

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: In love. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Halimath Netyoive, Male Elf Adept 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Avice Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of strength around her neck, and a morningstar on her belt. She is muscular with a powerful set of arms. She keeps her long blonde hair kept up in a rat tail. She wears an eyepatch.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can't help but pocket interesting objects she comes across

History: Avice was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Avice Quinten, Female Half-Elf Aristocrat 7
Medium (5'8") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)8 (-1) 15 (+2)8 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Rayden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. He has auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: He has a crush on the local Tanner; and wants a kiss

Ideals: Persistence, Entrepeneur. Flaws: Insane. Bonds: Family, Has a crush. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Rayden, Male Human Paladin 11
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 14 (+2)7 (-2)
Skills Investigation +5, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 260 pp. Cloth of gold vestments (150 gp). Sapphire pendant on gold chain (2500 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs


Bulzo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He has moderate length brown hair. His eyes are likewise green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Mason business at a young age. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He then took over the family business and is one of the better Mason for hire.

Motivation: To get a good night's sleep; and to be a gardener again

Flaws: Insomniac, Racist. Bonds: Attractive, Religious, Job. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Bulzo Fastfoot, Male Halfling Adept 7
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with red colored cloaks and clothing. He keeps his red hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miner.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Ozyman Shadowquick, Male Halfling Rogue 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 13 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Terran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 900 gp. Hematite (5 gp). Black pearl (1000 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs

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