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NPC Generator

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Advanced [show]


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Half-Elven culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Fighting. Flaws: Disease, Racist, Antagonistic. Bonds: Immigrant. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Zook Wildwander, Male Gnome Paladin 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)4 (-3) 12 (+1)10 (+0)
Skills Acrobatics +1, Religion -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 pp. Moss agate (8 gp). Chrysoprase (50 gp). Bloodstone (50 gp). 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Elama Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is thinning but still full. Her eyes are likewise gray.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Elama was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg

Ideals: Persistence, Philantrophist. Bonds: Attractive, Job, Slave. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Elama Tiltathana, Female Elf Bard 9
Medium (5'5") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)18 (+4) 15 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan, Abyssal, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 120000 cp. Large well-done wool tapestry (400 gp).


Social Check DCs


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her sickle, and sports empty pouches on her belt. She wears her white hair up in a very large beehive style do. Her blue eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. She does not believe in violence as a means to an end. She is a dedicated Fortune-teller but believes her peers are too gung-ho.

History: Sold as a small child to a wizard, Loopmottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her daughter; and to unite with her sister

Ideals: Opinionated, Pacifist. Bonds: Mentor, Family. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Loopmottin Ironhide, Female Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears dark leathers with embroidery. His clothes are grease stained in places. His long red fur is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving Cask is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Cask was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Cask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to reunite with his old friends

Ideals: Joker. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Cask In Woods, Male Tabaxi Warrior 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)17 (+3) 7 (-2)17 (+3)
Skills Religion +5
Senses Passive Perception 8
Languages Common, Auran, Draconic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Chain shirt.


Social Check DCs


Olunt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Slave, Job. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Olunt Glanhig, Male Dwarf Wizard 11
Medium (4'1") Dwarf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 65 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 900 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Valanthe Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She is bald on top and has large brown tufts of hair around her ears. She has blue eyes and a blue hat with a green feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make her almost putty in your hands.

History: She was born at the edge of vast island. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valanthe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valanthe. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and to end her boredom

Flaws: Ugly, Mundane, Selfish. Bonds: Nature, Criminal record. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Valanthe Koehlanna, Female Elf Druid 5
Medium (4'8") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Azaki Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His tied-back hair is brown. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Calm and collected, he is a well trained Beggar. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Herbalist again; and balancing his hectic life and new beggar responsibilities is difficult

Bonds: Attractive, Job, Immigrant, Nature, Debt. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Azaki Mancilla, Male Half-Elf Paladin 4
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 cp. 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Climber’s kit. 1 Disguise kit.


Social Check DCs


Nija Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. She keeps her black hair in a pixie cut. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She never swears and excessively uses polite adverbs when speaking. She feeds upon the attention of others.

History: Born to a Laborer, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Nija Rumor, Female Tiefling Aristocrat 10
Medium (5'6") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp. Silver comb with moonstones (800 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Jade Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Mortician. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has all her life been fascinated with singing.

History: Born in the east to a Mortician, Jade learned a great deal about her father's area of expertise. She has had some formal singing training, and achieved minor success. She has set out to sabotage the competition.

Motivation: To be a Jeweler again; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Jade Wind, Female Tabaxi Aristocrat 9
Medium (4'10") Tabaxi, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 17 (+3)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 16000 sp.


Social Check DCs

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