Rael Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His white hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Soapmaker profession.
History: Born in the north to a Glassblower, Rael learned a great deal about his mother's area of expertise. One day when Rael was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Rael was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.
Motivation: Expand his business; and to unite with his brother
Ideals: Athletic, Disciplined. Flaws: PTSD. Bonds: Job, Family. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
Left-Handed Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. His fur is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Left-Handed was raised in a hard working conservative environment. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Beggar for hire.
Motivation: He's looking for his big break.
Flaws: Ugly, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 110 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7
Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy gray fur. She wears large thick round spectacles.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Layabout and found it very stressful. She inherited the family business which she has now maintained for 5 years.
Motivation: She is unsatisfied with her job; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Poor, Job. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 8000 cp.
Virra Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she wears silk and lounges about seductively. Her hair is golden and curly. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Virra wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She does not trust anyone and sleeps with one eye open.
History: She was born in a small mountains village. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Virra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Disciplined, Fighting. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 19 (+4) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Gnoll, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Ahrim Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a green suit, brown shirt, and green tie. He keeps his white hair in a flapper bob. His black eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing music.
History: He got into the Roofer business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Roofer for hire.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Ideals: Artistic, Impeccable. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Ignan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 15000 cp. Iolite (60 gp). Amethyst (80 gp). Emerald (500 gp). 1 Minor magic item.
Faral Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and she perpetually has her morningstar ready. Her black hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with her god.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Selfish, Mundane. Bonds: Poor, Religious. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1400 gp. Black pearl (1000 gp). Star rose quartz (50 gp). Chalcedony (50 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His moppish chestnut hair is in a traditional bowl cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Shy. Bonds: Slave, Adventurer, Job. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 8000 cp. 1 Climber’s kit.
Nuraval Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy grey suit. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: He was raised in a forest tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Flaws: Depressed, Selfish. Bonds: Attractive, Slave, Nature, Family. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Verna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white cloak and cross-gartered brown stockings. She wears her white hair up in a very large beehive style do. She has several tiny ruby earrings on each ear.
Personality: Verna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in a small plains village. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Extrovert, Impeccable. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 79 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: Onyx (50 gp). Blue sapphire (1000 gp). Tiger eye turquoise (7 gp). Eye agate (7 gp). Aquamarine (900 gp). Freshwater pearl (7 gp). Red spinel (100 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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