Avice Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has shaved her head bald. Her green eyes are passionate and lively.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Avice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Locksmith, but she got bored and became a Layabout. She now owns her own business.
Motivation: Expand her business; and to unite with her sister
Ideals: Optimist. Bonds: Military, Poor, Job, Family. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Atherton, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He has golden hair. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Emotional. Bonds: Rich, Nature, Immigrant. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. Deep blue spinel (900 gp). Chrysoberyl (140 gp). Alexandrite (900 gp). Alexandrite (900 gp).
Fallthra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her white hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also has developed a complete distrust of the Barkeep profession.
History: Fallthra was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up work as a Performer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Flaws: Sensitive, PTSD. Bonds: Attractive, Job, Nature, Family. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 170 gp.
Trynnicus Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His crest is rusty, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: He got into the Unemployed business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted necromantic powers by his dying sister.
Motivation: Expand his business.
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 8000 sp. 1 Minor magic item.
Oblar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. He has silver hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted, Athletic. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Halfling, Auran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Wilberforce, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, brown, dusty cloak. His long black hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Flaws: Ugly, Insane, Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Terran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 350 gp. 3 Thunderstones.
Helgret Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her tied-back hair is auburn. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Helgret embodies much of what other species detest in the Dwarves. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She got into the Layabout business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 400 gp. Eye agate (11 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seraphina Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a white tunic with tan highlights, and long blue pants that bunch up around her shoes. Her hair, while still mostly red, has prominent grey streaks. Her gray unseeing eyes seem to look past you.
Personality: She can speak with the recently deceased. She is frequently practicing swordplay.
History: Seraphina hails from a village terrorized by illithids. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Flaws: Disease. Bonds: Military, Enemies, Family. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 14 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Chrysoberyl (150 gp). Iolite (80 gp). Black star sapphire (900 gp).
Salanop Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her hair is long and blonde with streaks of black, and is pulled back with small blue clips. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Salanop embodies much of what other species detest in the Gnomes. She is a very good compulsive liar and kleptomaniac.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac; and to get a good night's sleep
Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 73 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1800 gp. Large well-done wool tapestry (500 gp). Gold music box (1000 gp). 1 Minor magic item.
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