Rurik Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a brown hat with a tan feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.
History: Rurik lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and doesn't want to be a fisher and was forced into it by his family
Ideals: Fighting. Flaws: Antagonistic, Hedonist, Mundane. Bonds: Family. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 99 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Draconic, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7
Possessions: 2000 gp.
Georgina Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She is portly but not overly obese. Her brown hair is lengthy. She wears an eyepatch.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the west. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Flaws: Ugly, Emotional. Bonds: Adventurer, Immigrant. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 5 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 20000 cp. 1 Minor magic item.
Yurgunn Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'10" northern woman, she wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time. She has wavy silver hair. She has gleaming, smiling amber eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is afraid of women and trembles around them
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the north, certain she would find work there.
Motivation: Wants to raise her children well; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Immigrant, Family. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp.
Gargax Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of the four houses of cards on his torso. He has a slight overbite and is overall scrawny. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His red eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gargax was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has set out to sabotage the competition.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and an old rival family wants him found
Ideals: Gifted. Flaws: Greedy. Bonds: Family, Job. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a black suit, grey shirt, and black tie. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his silver crest down. His fierce gold eyes like to dwell on things.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fax is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a brigands raid, leaving Fax alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Justice. Flaws: Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 800 gp. Red garnet (140 gp). Violet garnet (400 gp). Amethyst (140 gp). Golden yellow topaz (400 gp). Blue sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Adley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His hair is short and black. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Sculptor profession.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 14 years.
Motivation: To be a Sculptor again; and he is unsatisfied with his job
Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 130 gp. Black velvet mask with numerous citrines (170 gp).
Heather Cooper, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She wears light armors faded through time and improper care, and her gloved hand is found clutching a greatsword. Her white hair is heavily combed to the left. Her green eyes are passionate and lively.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with her god.
History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Flaws: Emotional. Bonds: Religious, Poor. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Fragrant Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears pastel leather gloves, a pastel jacket, and tight pants. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She can't help but pocket interesting objects she comes across
History: Born to a pair of adventurers, Fragrant grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she's looking for her big break
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Nykkan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His scarlet crest is kept up in a ponytail inside a small hat. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Optimist. Flaws: Depressed, Disease. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
