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NPC Generator

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Advanced [show]


Tûmûg Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He keeps his black hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the north, but his parents moved at a very young age to the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and regain custody of his daughter

Ideals: Fighting. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Tûmûg Eastoft, Male Half-Orc Wizard 7
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)8 (-1) 14 (+2)6 (-2)
Skills Insight +5, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Tiger eye turquoise (16 gp).


Social Check DCs


Raer Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He has styled his brown hair well, parting it to the right. His fierce blue eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by drow. Raer was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Raer Aloro, Male Elf Bard 8
Medium (4'8") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Nature +4, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: Chalcedony (80 gp). Azurite (6 gp). Jade (160 gp). Red-brown spinel (160 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orianna Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who dresses well, wearing green shirts, loose pants, and blazers most of the time, she is not a threatening figure. She keeps her brown hair in a flapper bob. Her eyes are white and she is always smoking a pipe.

Personality: Orianna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hasn't been sleeping well lately.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Orianna Suspicion, Female Tiefling Commoner 4
Medium (5'3") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Deep green spinel (150 gp). Moss agate (6 gp). Golden yellow topaz (1200 gp). Silver pearl (150 gp).


Social Check DCs


Drifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His beige fur is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Criminal record. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drifting Of World, Male Tabaxi Wizard 4
Medium (6'10") Tabaxi, True Neutral (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Obsidian (14 gp). Smoky quartz (20 gp). White pearl (50 gp). Deep green spinel (50 gp).


Social Check DCs


Gurdis Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her black hair is kept up in a ponytail inside a Stetson hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is happy with her job as a Animal Trainer. She turns her eye from what people do, preferring to live and let live. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Layabout again; and she is unsatisfied with her job

Ideals: Justice. Bonds: Attractive, Job, Rich. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Gurdis Hammerstone, Female Dwarf Aristocrat 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 9
Hit Points 47 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Investigation +4, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1000 gp. Sardonyx (80 gp). Jasper (80 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has moderate length orange fur. This hazel eyed easterner is not easily forgotten.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Shadow Hummingbird, Female Tabaxi Rogue 10
Medium (4'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2300 gp. Red spinel (40 gp). Deep green spinel (40 gp). Coral (40 gp). Tiger eye turquoise (7 gp). Star ruby (1400 gp). Jasper (40 gp). Red spinel (40 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman wears a well pressed and immaculate suit (or dress). She sports chestnut long hair. She has a tattooed face.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Flattery will make her almost putty in your hands.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants nothing more than to rejoin the army

Flaws: Selfish, Addict. Bonds: Attractive, Military, Adventurer. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Diesa Trueblood, Female Dwarf Monk 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)14 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Khrosh Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is unkempt and raggedy. His gray eyes are passionate and lively.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to reunite with his absent father

Flaws: Ugly. Bonds: Poor, Enemies, Family, Mentor. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Khrosh Chester, Male Half-Orc Bard 10
Medium (6'2") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2200 gp. Rich purple corundum (1300 gp). Rich purple corundum (1300 gp). Freshwater pearl (10 gp). White pearl (40 gp). Hematite (10 gp). Star rose quartz (50 gp).


Social Check DCs


Ghaliver Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and likes to wear red tank tops with green pants. His left hand appears badly burned and disfigured. His hair is always cut to a buzz. His eyes are green and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is a Doppelganger in disguise. Ghaliver liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Butcher soon after.

Motivation: He is unsatisfied with his job; and revenge

Bonds: Adventurer, Nature, Job, Enemies. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Ghaliver Glenfellow, Male Halfling Expert 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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