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NPC Generator

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Advanced [show]


Hobart Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His broad hat is riddled with cuts and holes. He has gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Nature, Religious. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Hobart Wiseacre, Male Halfling Expert 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Deception +4, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ielenia Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her right hand. She has wavy silver hair. Her thin eyebrows rest above her beady amber eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: To reunite with her old friends.

Flaws: Ugly. Bonds: Poor, In love, Job, Adventurer. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Ielenia Qualanthri, Female Elf Wizard 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)14 (+2) 16 (+3)9 (-1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Justice, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Geoffrey Allerton, Male Human Bard 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 8 (-1)17 (+3)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 110 gp.


Social Check DCs


Bulzo Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He has a moderate pudge and is not very fit. His blonde hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Bulzo reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Roofer.

Motivation: Tiefling compassion; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Logical. Flaws: Disease, Racist. Bonds: Job, Military. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Bulzo Brushgather, Male Halfling Commoner 16
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 112 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 19 (+4)10 (+0) 13 (+1)19 (+4)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 11000 gp. Red garnet (80 gp). Obsidian (6 gp). Sardonyx (60 gp). Red spinel (80 gp). Black pearl (1500 gp). Banded agate (6 gp). Banded agate (6 gp). Aquamarine (1500 gp). Rhodochrosite (6 gp). Aquamarine (1500 gp). Red garnet (80 gp). Deep blue spinel (1500 gp). Emerald (800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kansif Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her hair is short and white. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She feeds upon the attention of others.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Kansif Mitchell, Female Half-Orc Monk 10
Medium (6'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 9
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Tim Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Attractive, Adventurer, Family. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Gladstone, Male Human Fighter 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 6 (-2)8 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 8
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 50000 cp. Peridot (40 gp).


Social Check DCs


Melech Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large green mantle and cape that has been intricately interwoven into his red robe. His blue hair is greasy and uncared for. His eyes are white and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Melech abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Melech was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Melech Abstract, Male Tiefling Cleric 3
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 5 (-3)10 (+0) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Isabella Graham, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Isabella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Further she is a bit of a stoner and is frequently out of it.

History: Isabella was raised in a hard working conservative environment. She was an apprentice working in her father's forge. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Job, Family. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Isabella Graham, Female Human Bard 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 120 gp. Jade (90 gp).


Social Check DCs


Nora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red feathered hat and red clothes. She has blonde hair. Her ears are large.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a xeno-phobe, disliking non-Halflings.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Nora never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: In love, Religious. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Nora Warmwater, Female Halfling Rogue 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp. Onyx (20 gp). Bloodstone (20 gp).


Social Check DCs

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