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NPC Generator

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Advanced [show]


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Joker, Gifted. Bonds: Attractive, Slave, Family. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Quilla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears blue leather gloves, a blue jacket, and tight pants. She has a long blonde ponytail with little hanging trinkets. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and she has a rivalry with the church that dominates her actions

Flaws: Mundane. Bonds: Attractive, Religious, Nature, Immigrant. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Quilla Ironhide, Female Gnome Warlock 9
Small (3'3") Gnome, Neutral Good (CR 9)
Armor Class 14
Hit Points 31 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 190 pp. Amber (120 gp). Sard (30 gp). Rhodochrosite (7 gp). Moss agate (7 gp). Tiger eye turquoise (7 gp). Sard (30 gp).


Social Check DCs


Moon Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white fur has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Moon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Moon is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him.

Ideals: Entrepeneur, Impeccable, Justice. Flaws: Addict. Bonds: Immigrant. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Moon Mist, Male Tabaxi Fighter 18
Medium (5'0") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 122 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills History +8, Medicine +5
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3

Possessions: 14000 gp. Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Black velvet mask with numerous citrines (60 gp). Silver chalice with lapis lazuli gems (60 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). An abacus with copper, silver and gold markers (60 gp). Jeweled gold crown (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A silver and pearl hairclip (10 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Rieta Strength, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She is muscular with a powerful set of arms. Her white hair is heavily combed to the right. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Rieta was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Rieta Strength, Female Tiefling Cleric 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 11 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 7 (-2)15 (+2) 13 (+1)20 (+5)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 80 pp. Peridot (20 gp). Hematite (10 gp). Alexandrite (900 gp). Violet garnet (900 gp).


Social Check DCs


Seraphina Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting white shirt and pants. Her hair is cut close to her head. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Ugly, Emotional. Bonds: Nature. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Seraphina Strongbones, Female Halfling Fighter 3
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)8 (-1) 14 (+2)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Flask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern woman wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her orange fur has been sun bleached extensively. She has a tattooed face.

Personality: She has always had a great fascination with Halfling culture. She invites people to come help in her community garden.

History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Halfling people; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical. Flaws: Racist, Ugly. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Flask Candle, Female Tabaxi Wizard 9
Medium (5'1") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +7, Performance +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Allerton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears brown trousers with blue and black striped suspenders. She wears various colorful collared shirts. She has a long chestnut ponytail with little hanging trinkets. She has gleaming, smiling amber eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She enjoys reading and quiet.

History: Born to a pair of adventurers, Elizabeth grew up listening to her mother's many stories. Elizabeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Elizabeth Allerton, Female Human Monk 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. Pink pearl (130 gp).


Social Check DCs


Bardryn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She is generally shirtless and showing off her tattooed chest. She has a hunchback. Her hair is silver and curly. Her brown eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Bardryn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Further she is a bit of a stoner and is frequently out of it.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Bardryn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bardryn decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the east, certain she would find work there.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Criminal record, Family. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Bardryn Thrahak, Female Dwarf Wizard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Seraphina Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with grey skirt. She is physically well-built. Her brown hair is kept up in a ponytail inside a top hat. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Criminal record, Immigrant. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Seraphina Stoutbridge, Female Halfling Fighter 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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