Ekemon Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an entirely black suit with white socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His black hair is heavily combed to the left. His gold eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Shy, Antagonistic. Bonds: Slave, Mentor, Nature. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 300 sp.
Aym Mute, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green tunic with grey highlights, and long black pants that bunch up around her shoes, and sports empty pouches on her belt. Her silver hair is lengthy and is close to two feet long. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves telling others what to do and how they should feel about things. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Sold as a small child to a brothel owner, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Aym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Opinionated. Bonds: Job, Mentor, Adventurer. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 9000 cp. Moonstone (30 gp).
Torbera Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy black hair. Her eyes, though not visible through her cowl, are green.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She cannot resist a sob story and will often dote over anyone who has one.
History: Torbera hails from a village terrorized by gnolls. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She used her abilities to travel the world and help people.
Motivation: She wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Immigrant, Enemies. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Osah Creed, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'3" and is generally shirtless and showing off her tattooed chest. Her right leg appears badly burned and disfigured. Her red hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is obsessed with her god.
History: Born in the north to a Shoemaker, Osah learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She has achieved small success as a Shoemaker.
Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Racist. Bonds: Religious, Job, Has a crush. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. 1 Minor magic item.
Yvonne Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her black hair has been sun bleached extensively. Her eyes are violet and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with a spirit at a very young age, Yvonne has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Disease, Impulsive, Ugly, Secretive. Bonds: Immigrant. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 9 (-1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 40 pp.
Ahvain Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright tan suits and hats. He has shaved his head bald. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ahvain took refuge in the ruined castle and found the beat up lance and armor he uses now. He left for the west, certain he would find work there.
Motivation: He's attracted to the PC; and he has a crush on the local performer
Ideals: Pacifist, Entrepeneur. Bonds: Immigrant, Nature, Has a crush. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp.
Chassath Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. Her crest, while still mostly gold, has prominent grey streaks. She has a dull look in her red eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born at the edge of vast desert. Chassath was born on a far northern desert where she grew up under the tutelage of her father, an expert Healer. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She would like to get married and retire.
Ideals: Philantrophist. Flaws: Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Purban Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern man likes to wear white tank tops with brown pants. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.
Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.
History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Logical. Flaws: Shy, Antagonistic, Insane. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 16000 sp. Black star sapphire (400 gp). Moss agate (9 gp). Citrine (70 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.
Greethen Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. His brass crest is braided into rings. He has gold eyes and a green hat with a grey feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small island village. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Animal Trainer job and began his own company from there.
Motivation: He is content; and sabotage a competitor
Ideals: Joker. Flaws: Mundane. Bonds: Rich, Nature, Job. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!