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NPC Generator

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Advanced [show]


Balimaar Ansley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his golden hair well, parting it to the left. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He moved out east to avoid the crime he committed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption

Flaws: Antagonistic. Bonds: Has a crush, Rich, Criminal record, Religious. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Balimaar Ansley, Male Human Sorcerer 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. 1 Climber’s kit.


Social Check DCs


Zûmug Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. He has a very tight haircut. His eyes are violet and catlike.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Flaws: Shy, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Zûmug Clinton, Male Half-Orc Warrior 6
Medium (6'4") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Old masterpiece painting (1300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Nykkan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to cover his moderate length scarlet crest. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nykkan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Nykkan Umbyrphrael, Male Dragonborn Adept 6
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. Iolite (70 gp). Moss agate (11 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a grey poncho over her likewise colored trousers and shirt. She wears a colorful flower in her silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Yurgunn Broodfist, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 6 Acid flasks.


Social Check DCs


Drogo Braxton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey costume with the symbols of death on his torso. He wears his red hair up. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Disciplined. Bonds: Military, Religious, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Drogo Braxton, Male Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears tan trousers with brown and blue striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a shortspear. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has recently gotten a pet goose that steals things from people.

Motivation: To pay off his debts.

Flaws: Ugly, Disease. Bonds: Criminal record, Rich, Debt. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Senteq Fiddlefen, Male Gnome Adept 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Senteq Beren, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: Senteq lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Immigrant, Family. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Senteq Beren, Male Gnome Monk 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His moppish black hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is an amazing painter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Orsik's homeland. Orsik decided to take the middle way and become a bodyguard. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Has a crush, Immigrant. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Orsik Morigak, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)11 (+0) 10 (+0)7 (-2)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Unvera Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. She keeps her auburn hair in a pixie cut. Her eyes are green and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Junk Dealer. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Unvera was born in the south. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Junk Dealer like her father before her.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Persistence, Fighting. Bonds: Immigrant, Job, Attractive. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Unvera Pilwicken, Female Gnome Expert 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Amber (100 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs

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