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NPC Generator

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Advanced [show]


Nissa Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" eastern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her hair in dreadlocks. Her fierce blue eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a mountains tribe. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break.

Ideals: Entrepeneur, Professionalism. Flaws: Selfish. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Nissa Nucklestamp, Female Gnome Druid 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 27000 cp. Star rose quartz (60 gp). Blue quartz (11 gp). Blue sapphire (800 gp). Citrine (60 gp). 1 Bullseye lantern. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs


Ar-Kaius Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His white hair is thinning but still full. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ar-Kaius was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He desires power and/or immortality.

Flaws: Hedonist. Bonds: Poor, Enemies, Adventurer, Attractive. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ar-Kaius Thackeray, Male Half-Orc Monk 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Ermina Staurheim, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears brown leather gloves, a brown jacket, and tight pants. Her silver hair is styled in orderly dreadlocks. Her eyes are brown and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She has dedicated herself to building a better trade route.

Motivation: Her relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Adventurer, Enemies, Job, Family. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Ermina Staurheim, Female Human Cleric 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Amethyst (40 gp). Blue quartz (9 gp). Sard (60 gp). Malachite (9 gp).


Social Check DCs


Barbena Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears professional attire. She wears her hair in dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Barbena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.

History: She got into the Stylist business at a young age. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Barbena Morigak, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)7 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 5000 cp. 3 Acid flasks.


Social Check DCs


Chad Shirley, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a grey suit, black shirt, and grey tie, he is not a threatening figure. He has a very tight haircut. His eyes are likewise green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Fortune-teller, but he was a colossal failure. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Gnomish people; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Job, Slave. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Shirley, Male Human Aristocrat 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)7 (-2) 12 (+1)9 (-1)
Skills Arcana +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. 1 Everburning torch.


Social Check DCs


Damien TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, he is not a threatening figure. His white hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Flaws: Lazy, Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Damien TellPenny, Male Halfling Rogue 16
Small (3'3") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 92 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 11000 gp. Cloth of gold vestments (180 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Jeweled electrum ring (4000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled gold crown (4000 gp). Old masterpiece painting (1800 gp). Gold music box (4000 gp). Jeweled electrum ring (4000 gp).


Social Check DCs


Oblar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a grey scarf. He carries a battered nunchaku and tarnished morningstar as well. His hair is blonde and very short. His eyes are amber and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Oblar grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oblar Quickstep, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 12 (+1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Druidic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp. Onyx (50 gp). Moss agate (11 gp). Chrysoprase (50 gp).


Social Check DCs


Mordai Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his long black hair kept up in a rat tail. His eyes are a pleasant red.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a plains tribe. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, In love, Nature. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Mordai Bedlam, Male Tiefling Bard 7
Medium (6'9") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)18 (+4) 11 (+0)12 (+1)
Skills Deception +4, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Auran, Gnome, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man is typically in his Navigator uniform. His black hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: Travok was born the youngest of three triplets. His mother was a soldier and died while he was still young. Travok was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 4 years.

Motivation: He's in love; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Athletic. Bonds: Job, Has a crush, Family, Military. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Travok Orcfoe, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)10 (+0) 12 (+1)10 (+0)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1200 sp.


Social Check DCs

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