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NPC Generator

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Advanced [show]


Beast Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her bastard sword. Her clothes are grease stained in places. Her red fur is matted, messy, and big. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 7 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: Many brigands want her driven away; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Beast Thunder, Female Tabaxi Monk 7
Medium (6'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)6 (-2) 8 (-1)12 (+1)
Skills History +1, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp. Azurite (15 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Reed, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, brown cloak. She has a long black ponytail with little hanging trinkets. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Avice was born with her mother's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Religious, Adventurer. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Avice Reed, Female Human Commoner 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Giant, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Hork Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He carries a battered axe and tarnished flail as well. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Hork Upton, Male Half-Orc Sorcerer 10
Medium (5'2") Half-Orc, Lawful Evil (CR 10)
Armor Class 13
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 8 (-1)13 (+1) 7 (-2)5 (-3)
Skills Arcana +5, Nature +5
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2000 sp.


Social Check DCs


Ombul Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair has been sun bleached extensively. His eyes are brown and beady.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Ombul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he has money and likes to spend it

Flaws: Ugly. Bonds: Rich, Has a crush, Immigrant, Mentor. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Ombul Goldfound, Male Halfling Expert 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his crossbow. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Bricklayer business at a young age. Gardain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Disease, Antagonistic. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Gardain Trueanvil, Male Dwarf Wizard 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Athletics +8, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Aquamarine (1500 gp).


Social Check DCs


Marigold TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Her long white hair is drawn into a two foot long braid. Her eyes are a pleasant brown.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a ruthless business woman, a trait she acquired from her father.

History: Marigold was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Family. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Marigold TellPenny, Female Halfling Ranger 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Berkeley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized jet on her right hand. Her auburn hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is calm most of the time but flees social interaction. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Logical. Flaws: Shy, Disease. Bonds: Rich, Attractive. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Millicent Berkeley, Female Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)6 (-2) 12 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Reeza Hayden, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Laborer does. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Reeza was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is unsatisfied with her job.

Ideals: Joker, Persistence. Bonds: Job, Poor, Military. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Reeza Hayden, Female Half-Orc Warlock 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. Golden pearl (160 gp). Golden pearl (160 gp). Star ruby (900 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. His hair is greying and his face has many wrinkles. His gold eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, his parents were killed by a brigands raid, leaving Damakos alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: To protect his home; and revenge

Ideals: Optimist, Gifted. Bonds: Religious, Enemies, Guardian. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Damakos Abstract, Male Tiefling Bard 3
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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