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NPC Generator

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Advanced [show]


Jak TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy white suit. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Gifted, Athletic. Bonds: Attractive, Family, Rich. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Jak TellPenny, Male Halfling Paladin 14
Small (3'4") Halfling, Neutral Good (CR 14)
Armor Class 13
Hit Points 103 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Insight +6, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 5000 gp. Finely wrought small gold bracelet (10 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishgha Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male is renowned for his bright white suits and hats. He is tall, broad shouldered and powerfully built. With bright chestnut hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Joker, Gifted. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Ishgha Barton, Male Half-Orc Adept 5
Medium (5'0") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. Chrysoberyl (140 gp).


Social Check DCs


Tyna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a fine chain shirt which she covers with red colored cloaks and clothing. Her clothes are grease stained in places. Her hair is short and blonde. Her gray eyes are passionate and lively.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: When she was but 3 years old her parents immigrated from the north. Tyna was born on a far northern desert where she grew up under the tutelage of her mother, an expert Layabout. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Tyna Fastfoot, Female Halfling Ranger 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +2, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Tiger eye turquoise (14 gp). Fire opal (400 gp). 1 Chain shirt. 1 Full Plate.


Social Check DCs


Fargas Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. He has a dull look in his amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Fargas was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Fargas Elderberry, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 14 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 400 gp. Azurite (10 gp).


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear flannel. She has a very tight haircut. Her green eyes dart from person to person.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She comes from a rich eastern family. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she has money and likes to spend it

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Sannl Dankil, Female Dwarf Ranger 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp).


Social Check DCs


Art Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Tailor uniform. His fur, while still mostly gray, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Art was born with his father's beautiful face. He has had some formal dancing training, and achieved minor success. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To be a Animal Trainer again; and doesn't want to be a tailor and was forced into it by his family

Ideals: Entrepeneur, Artistic. Bonds: Job, Attractive, Family. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Art Candle, Male Tabaxi Warlock 8
Medium (6'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1000 gp. Amber (110 gp). Bloodstone (40 gp). Carnelian (40 gp). White opal (1300 gp). Lapis lazuli (15 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Ulblyn Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a red coat, and is pretty ugly. He is bald on top and has large golden tufts of hair around his ears. His hazel unseeing eyes seem to look past you.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: To be a Actor again; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Ulblyn Cherrycheeks, Male Halfling Fighter 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)9 (-1) 16 (+3)10 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Gynnie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. Her blonde hair is lengthy and is close to two feet long. Her gray eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the west her family was never financially stable. Gynnie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is her passion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Gynnie Sunmeadow, Female Halfling Expert 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Elaim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is knotted and matted. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Spy, Elaim learned a great deal about his father's area of expertise. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Job, Rich, Criminal record, Has a crush. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Elaim Brawnanvil, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)7 (-2) 16 (+3)8 (-1)
Skills Deception +1, History +0
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 220 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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