Zepar Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 83 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (600 gp). A roughly beaten golden orb (140 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). Golden circlet with four aquamarines (4000 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item.
Meena Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her long auburn hair reaches down to her waist. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a great chef.
History: Meena was born with her mother's beautiful face. Meena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Meena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business
Ideals: Gifted. Bonds: Job, Attractive, Criminal record. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 38 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Delebean Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Delebean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 300 gp.
Gildmak Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. He keeps his long red hair kept up in a rat tail. His green eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Mentor. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 100 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 2000 sp. Carnelian (70 gp).
Efferil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail, and is pretty ugly. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Fighting. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Gale Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His yellow fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item.
Murook Royal, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a white armored body suit, with a simple green line shooting up and back down. She wears a colorful flower in her auburn hair. Her eyes are blue.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Murook was born with her father's beautiful face. Through the years after Murook was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Murook's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Huru Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is knotted and matted. She wears an eyepatch.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She works hard and plays hard.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Ugly, Hedonist. Bonds: Immigrant, Enemies, Religious. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 48 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2700 gp.
Xanaphia Ariessus, Female Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears tan painted combat armor at almost all times. Her blonde hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her tongue was cut out and she uses sign language. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a giants raid, leaving Xanaphia alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and marry her brother to traveling adventurers
Flaws: Disease. Bonds: Family, Religious, Enemies. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
