Pallabar Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears his brown hair up. His eyes are green and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the west to a Gardener, Pallabar learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Joker, Optimist. Bonds: In love, Job, Religious. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 90 gp.
Alice Rylan, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a simple brown robe with white stripes complete with hood. She wears her chestnut hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She does not believe in violence as a means to an end. She is a dedicated Miller but believes her peers are too gung-ho.
History: Alice was born in the north. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Pacifist, Persistence, Gifted. Flaws: Racist. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp.
Chaedi Romeo, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear violet tank tops with green skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has dyed her greying brown hair a little too much giving a sharp brown color. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chaedi took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Passionate. Flaws: Antagonistic. Bonds: Nature, Rich, Family. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Aquamarine (700 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Loopmottin Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she is well dressed, constantly wearing a blue suit, green shirt, and brown tie, and is pretty ugly. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence, Fighting. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp. Malachite (10 gp). 1 Masterwork Common Melee.
Azzakh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in green turtlenecks beneath a black coat with grey slacks. He has done his best to style his blue crest to look like a famous performer. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.
History: He was born in a small island village. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Shy, Selfish, Insane. Bonds: Nature. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 18)
Armor Class 11
Hit Points 104 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 |
Possessions: 17000 gp. Peridot (70 gp). Violet garnet (800 gp). Silver pearl (130 gp). Brown-green garnet (130 gp). Star ruby (1000 gp). Hematite (7 gp). Peridot (70 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Black pearl (800 gp). Banded agate (7 gp). Canary diamond (8000 gp). Lapis lazuli (7 gp). Bloodstone (70 gp). Red spinel (130 gp). Citrine (70 gp). Deep blue spinel (800 gp). Golden pearl (130 gp). Hematite (7 gp). Malachite (7 gp). Freshwater pearl (7 gp). Rock crystal (70 gp). Sard (70 gp). 1 Major magic item.
Birel Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a blue coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. She wears a colorful flower in her golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy and tries to find solutions quickly.
History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Insomniac, Lazy. Bonds: Attractive, Nature, Rich. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (600 gp). An abacus with copper, silver and gold markers (180 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chenna Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a red collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly silver, has prominent grey streaks. This blue eyed westerner is not easily forgotten.
Personality: She has always had a great fascination with Half-Elven culture. She takes great joy in being the best Carter in town.
History: Chenna was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she is a bit of a kleptomaniac
Flaws: Racist. Bonds: Job, Rich, Criminal record, Adventurer. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. Golden yellow topaz (1000 gp).
Shane LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His brown hair is drawn into a tight pony tail with a card scrunchie. His amber eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Opinionated, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 200 gp. Rock crystal (60 gp). Brown-green garnet (160 gp).
Xanaphia Nailo, Female Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her silver hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates giants. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Xanaphia hails from a village terrorized by giants. She went to a religious school and was inspired by the priests there in charitable deeds. She is searching for what she claims is her rightful reward.
Motivation: Her religion dominates her actions.
Bonds: Attractive, Enemies, Family, Religious, Adventurer. Occupation: Soapmaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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