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NPC Generator

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Advanced [show]


Balifra Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey shirt with thin black vertical stripes and brown pants. Her blonde hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is afraid of women and trembles around them

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Wishes to resurrect an old love; and she's looking for her big break

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, In love. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Balifra Thrahak, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1500 sp.


Social Check DCs


Joan Soames, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. Her red hair has been sun bleached extensively. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Animals are drawn to her, and she is able to talk to them.

History: Joan was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Joan took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: Retire the richest woman in the south; and she feels threatened by others

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Joan Soames, Female Human Rogue 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Nature +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple +5

Possessions: 2100 gp.


Social Check DCs


Aura Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" northern woman, she wears a brown Stetson hat and brown clothes. She has dyed her greying gray fur a little too much giving a sharp gray color. Her eyes are blue and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of northern immigrants she idolized her father. Aura was born on a far northern desert where she grew up under the tutelage of her father, an expert Soapmaker. She used her abilities to travel the world and help people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Cynical. Bonds: Immigrant, Enemies. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Aura Of Claws, Female Tabaxi Warlock 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 180 pp. Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her blonde hair is kept up in a ponytail inside a feathered hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is almost excessively polite to everyone, even when angry. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful wizard made her what she is. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Shy. Bonds: Attractive, Slave, Mentor, Criminal record. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veloptima Daergel, Female Gnome Wizard 9
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 15
Hit Points 14 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +7, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Orc
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 600 gp. Golden pearl (130 gp). Aquamarine (1100 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gubu Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a white shirt with thin brown vertical stripes and black pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of goblins; and he is greedy

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Gubu Northcott, Male Half-Orc Warlock 13
Medium (6'10") Half-Orc, Neutral Good (CR 13)
Armor Class 12
Hit Points 60 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc, Terran, Infernal
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Finely wrought small gold bracelet (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Cecily Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of the four houses of cards around her neck, and a morningstar on her belt. She wears a feathered hat to cover her moderate length auburn hair. Her eyes are likewise brown.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Mortician father left her crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cecily fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic, Disease. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cecily Goltorah, Female Half-Elf Cleric 5
Medium (4'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 7 (-2)16 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Emmeline Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She carries a battered nunchaku and tarnished scythe as well. Her golden hair is unkempt and raggedy. Her eyes are hazel.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north.

Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Emmeline Warwick, Female Human Barbarian 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1

Possessions: 400 sp.


Social Check DCs


Quarion Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.

History: Quarion was born in the south. At a young age he loved to build and create. After coming to the age of reason, Quarion took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Quarion Sherman, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. Brown-green garnet (80 gp). Star ruby (700 gp).


Social Check DCs


Ildrex Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His crest is red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Attractive, Criminal record, Slave. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Ildrex Esstyrlynn, Male Dragonborn Expert 7
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)15 (+2) 8 (-1)16 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. Red spinel (40 gp). Blue sapphire (400 gp). Aquamarine (1400 gp). Brown-green garnet (40 gp).


Social Check DCs

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