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NPC Generator

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Advanced [show]


Stacee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and is wearing colorful clothing, dressed as a Stableman. Her left leg appears badly burned and disfigured. Her long white hair reaches down to her waist. Her eyes are blue and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and she's looking for her big break

Ideals: Joker, Optimist, Logical. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Stacee Greenleaf, Female Halfling Bard 9
Small (2'10") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: Blue sapphire (900 gp). Lapis lazuli (12 gp). Alexandrite (1600 gp). Rich purple corundum (900 gp). Chalcedony (80 gp). Black pearl (1600 gp).


Social Check DCs


Torinn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His crest is cut close to his head. He wears a mask on his face.

Personality: Torinn is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Engraver job and began his own company from there.

Motivation: He feels kind of lost in life; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Depressed. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Torinn Norixius, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1600 gp. Freshwater pearl (8 gp). Amber (120 gp). Azurite (8 gp).


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His fur is greying and his face has many wrinkles. His green eyes peer out from beneath his top brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Gale would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Gale was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Armorer

Voice: German accent

Attributes [hide]

Gale In the Wind, Male Tabaxi Rogue 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp. Violet garnet (300 gp). Lapis lazuli (7 gp). Black star sapphire (500 gp). Peridot (60 gp).


Social Check DCs


Chem Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Beggar in town.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has achieved small success as a Beggar.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Chem Serenity, Male Tiefling Warrior 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 17 (+3)15 (+2)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Arannis Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in yellow turtlenecks beneath a tan coat with black slacks. His red hair is singed and shortened. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Arannis Samuel, Male Half-Elf Ranger 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 6 (-2)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Senteq Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Senteq Fapplestamp, Male Gnome Expert 12
Small (3'5") Gnome, Neutral Evil (CR 12)
Armor Class 15
Hit Points 87 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 18 (+4)12 (+1) 11 (+0)16 (+3)
Skills Perception +4, Stealth +8
Senses Passive Perception 18
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 3d10-3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 35000 sp. Onyx (20 gp). Silver pearl (40 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Blue quartz (4 gp). Banded agate (4 gp). Fiery yellow corundum (1000 gp). Amethyst (40 gp). Amethyst (40 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duvamil Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a slight overbite and is overall scrawny. Her white hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Duvamil was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Over the years she perfected her riding and shooting skills. She hasn't been sleeping well lately.

Motivation: She has passion for adventuring and risk; and to get a good night's sleep

Flaws: Insomniac, Forgetful. Bonds: Nature, Poor, Adventurer. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Duvamil Sympony, Female Gnome Warrior 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 19 (+4)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Rurik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Entrepeneur, Gifted. Bonds: Enemies, Mentor. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Rurik Holderhek, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)14 (+2) 10 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1700 sp. 2 Antitoxin.


Social Check DCs


Yurgunn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She usually wears her brown robe and has her shortspear always slung over her shoulder. Her red hair is kept up in a ponytail inside a wide-brimmed hat. She tend to wears goggles to shield her eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She seems to be bored by most things; and she is content

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor, In love. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Yurgunn Silveraxe, Female Dwarf Bard 8
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Chrysoberyl (140 gp). Golden yellow topaz (400 gp). Blue star sapphire (1000 gp). Rock crystal (60 gp). Fire opal (1000 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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