Liftrasa Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. Her black hair is greasy and uncared for. Her face is scarred and worn.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.
Seven In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her whip ready. She keeps her gray fur in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To unite with her sister.
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Rich, Family. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 19)
Armor Class 14
Hit Points 133 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 20
Languages Common, Draconic, Aquan
Attacks Melee +5 / 5d8-1, Ranged +10 / 5d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Bloodstone (30 gp). Star rose quartz (30 gp). Pink pearl (160 gp). Rich purple corundum (700 gp). Blue sapphire (700 gp). Rose (30 gp). Jacinth (8000 gp). Rich purple corundum (700 gp). Silver pearl (160 gp). Star rose quartz (30 gp). Zircon (30 gp). Pink pearl (160 gp). Red-brown spinel (160 gp). Obsidian (15 gp). Fiery yellow corundum (700 gp). Amber (160 gp). 1 Major magic item.
Agnes Brent, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a robe, a symbol of strength around her neck, and a spear on her belt. Her tied-back hair is chestnut. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and doesn't want to be a seamstress and was forced into it by her family
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Mreksh Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in a clean black cloak covering his clean studded leather, and sports empty pouches on his belt. His red crest is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: Mreksh was raised in a hard working conservative environment. Through the years after Mreksh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mreksh's mother didn't care for him much, and the feeling was mutual. He has worked as a Glassblower like his mother before him.
Motivation: To end his boredom; and he's repulsed by the pc
Flaws: Shy, Fearful, Antagonistic, Mundane. Bonds: Job. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 64 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: Just what you see.
Nala Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears bulky black painted plate armor. She has silver crest. Her fierce red eyes like to dwell on things.
Personality: Nala wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is harsh and unforgiving.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gesrethe Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an entirely green suit with white socks and a vest with buckled shoes. Her long copper crest is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After a long history of fighting, Gesrethe and her spouse have recently divorced.
Motivation: She wants revenge against dire rats; and she is greedy
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Zanna Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a very tight haircut. Her eyes are blue and catlike.
Personality: Abrasive and pushy, she has a hard time making friends. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.
History: Gifted from a young age, Zanna studied abroad. Her father was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.
Motivation: To unite with her brother; and she has decided she is irredeemable
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Ella Washington, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman has a large grey mantle and cape that has been intricately interwoven into her red robe and is in decent physical shape. She has styled her golden hair well, parting it to the left. She is very pretty but has cold, dead eyes.
Personality: She speaks before she thinks and is too direct. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in a small village she learned the ways of the warrior from her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.
Motivation: To prove her worth to the world; and to reunite with her absent father
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Family, Has a crush. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 150 gp. 1 Banded mail.
Hobart Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Attractive, Religious. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 14 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Undercommon, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
Possessions: 600 gp. Smoky quartz (30 gp). Azurite (9 gp). Black pearl (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
