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NPC Generator

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Advanced [show]


Symma Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Shoemaker. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Disciplined, Gifted. Bonds: Immigrant, In love, Rich, Criminal record. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Symma Fiddlefen, Female Gnome Expert 8
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 59 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Gnoll, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Sarah Anderton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. She sports a flattop hair cut. Her ears are large.

Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying brother.

Motivation: Retire the richest woman in the west; and to end her boredom

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Sarah Anderton, Female Human Druid 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 370 pp.


Social Check DCs


Left-Handed Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple brown robe with black stripes complete with hood. She wears her red fur down. She has a dull look in her copper eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is skeptical of what others tell her and is slow to trust.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Antagonistic, Shy. Bonds: Immigrant, Mentor, Religious. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Left-Handed Prim Posies, Female Tabaxi Commoner 1
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 30 pp.


Social Check DCs


Falkrunn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman does not wear sleeves and tends to eschew shirts when she can avoid it and is in decent physical shape. She has no hair. Her blue eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also hits on women, regardless of circumstances.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Has a crush, Poor. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Falkrunn Silveraxe, Female Dwarf Warrior 5
Medium (3'11") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gubrash Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of luck around his neck, and a glaive on his belt, he is not a threatening figure. He has styled his chestnut hair well, parting it to the right. His eyes are a pleasant gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Painter, who enjoyed hunting, Gubrash was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Fighting, Disciplined, Athletic. Flaws: Addict. Bonds: Nature. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Gubrash Oakley, Male Half-Orc Barbarian 5
Medium (6'6") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)5 (-3) 9 (-1)9 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Agnes Clifford, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a long, brown cloak. She wears a broad hat to cover her moderate length brown hair. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Flaws: Ugly. Bonds: Poor, Enemies, Criminal record, Job. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Agnes Clifford, Female Human Ranger 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red-brown spinel (140 gp). 1 Minor magic item.


Social Check DCs


Faran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large red jacket. His white hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. Faran was born on a far southern mountains where he grew up under the tutelage of his father, an expert Shipwright. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and a deep hatred of goblins

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Enemies, Immigrant. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Faran Shadowquick, Male Halfling Wizard 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. Rhodochrosite (5 gp). 1 Banded mail.


Social Check DCs


Gerard Haley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. He has wavy red hair. His eyes are likewise blue.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Gerard was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Haley, Male Human Paladin 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp. Red-brown spinel (100 gp). 1 Masterwork studded leather.


Social Check DCs


Kody Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His blonde hair is cut short. His eyes, though not visible through his cowl, are brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Kody Ilphelkiir, Male Half-Elf Commoner 6
Medium (4'10") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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