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NPC Generator

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Advanced [show]


Ootah Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. She has dyed her greying golden hair a little too much giving a sharp golden color. She has gray eyes and a white hat with a red feather.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Religious. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Ootah Blankley, Female Half-Orc Warrior 5
Medium (5'10") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a grey and green handkerchief worn on his right side. He wears his golden hair up in a very large beehive style do. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Knight, who enjoyed hunting, Uraim was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uraim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uraim. After a long history of fighting, Uraim and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Criminal record. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Uraim Gorunn, Male Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 8 (-1)5 (-3)
Skills Medicine +1, Persuasion -1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 4 Acid flasks.


Social Check DCs


Smoking Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her brown fur in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a very good compulsive liar and kleptomaniac.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Smoking Moon, Female Tabaxi Warrior 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sybil Digby, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy brown dress. Her brown hair is heavily combed to the left. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to fit into much smaller and tighter spaces than normal.

History: She was born blind and as such lacked many opportunities for work. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She left for the east, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Family. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Sybil Digby, Female Human Druid 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)18 (+4) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Theirastra LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, typically a more casual-formal manner. Her red hair is wavy and long. Her eyes, though not visible through her cowl, are blue.

Personality: She can speak with the recently deceased. Flattery will make her almost putty in your hands.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theirastra took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She was granted druidic powers by her dying brother.

Motivation: She seems to be bored by most things; and wants a kiss

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Theirastra LaCava, Female Half-Elf Cleric 10
Medium (4'10") Half-Elf, Lawful Good (CR 10)
Armor Class 7
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +1 / 3d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs


Silent Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears a colorful flower in her cinnamon fur. Her otherwise smooth face is marked with small tiny scars.

Personality: Silent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her father. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Miller soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new miller responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Silent Of Spirit, Female Tabaxi Rogue 10
Medium (4'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel coat over a black low-cut shirt, and a feathered hat upon her head. Her fur is short and gray. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of northern immigrants she idolized her mother. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She left for the north, certain she would find work there.

Motivation: A deep hatred of orcs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Aura In the Wind, Female Tabaxi Monk 2
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Disguise kit.


Social Check DCs


Alain Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has no hair. She wears an eyepatch.

Personality: She speaks before she thinks and is too direct. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Alain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alain. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and a rival would like her out of the picture

Flaws: Ugly, Impulsive, Insane. Bonds: Immigrant, Criminal record. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Alain Jamjar, Female Halfling Warrior 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Numba Offund, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is bald on top and has large blonde tufts of hair around her ears. Her brown eyes are passionate and lively.

Personality: She is very quiet and rarely speaks above a whisper. She has all her life been fascinated with writing.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her writing dream.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Numba Offund, Female Gnome Wizard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 8 (-1)7 (-2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 28000 cp. 1 Everburning torch. 3 Tanglefoot bags. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs

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