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NPC Generator

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Advanced [show]


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He wears his red fur up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the north. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist, Gifted. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Spear Grass, Male Tabaxi Cleric 9
Medium (6'4") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 17 (+3)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: Gold cup set with emeralds (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Embroidered and bejeweled glove (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp).


Social Check DCs


Burto Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple white robe with brown stripes complete with hood. His hair is long and black with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Burto was raised in a hard working conservative environment. A gifted student he started as a Doctor, but he got bored and became a Crown-heir. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Burto Wildcloak, Male Halfling Adept 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)18 (+4) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Druidic, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Thar Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He wears a broad hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Opinionated. Flaws: Insomniac, Disease. Bonds: Rich, Adventurer. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Thar Ramsay, Male Half-Orc Warrior 4
Medium (5'0") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 sp.


Social Check DCs


Juliana Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Sporting a blonde mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She loves telling others what to do and how they should feel about things. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she is wracked by social anxiety

Ideals: Opinionated. Flaws: Ugly, Fearful, Racist. Bonds: Rich, Military. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Juliana Devore, Female Half-Elf Barbarian 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Urshar Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She usually wears her brown robe and has her flail always slung over her shoulder. Her long red hair is drawn into a two foot long braid. Her amber eyes peer out from beneath her Stetson brown hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is frequently practicing swordplay.

History: Urshar was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Mercenary for hire.

Motivation: Someone believes her a fraud; and revenge

Ideals: Philantrophist, Athletic. Bonds: Military, Job, Enemies. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Urshar Torevir, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hagren Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is slicked back into a classic pompadour. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Hagren Wakefield, Male Half-Orc Druid 8
Medium (5'3") Half-Orc, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)15 (+2) 8 (-1)10 (+0)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Gnome, Goblin
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Gold dragon comb with red garnet eye (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item.


Social Check DCs


Adran Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Adran grew up listening to his mother's many stories. His childhood dream was to be a Stableman, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Slave, Job, Adventurer, Rich. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Adran Holimion, Male Elf Warlock 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 16 (+3)14 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 2300 gp.


Social Check DCs


Xappan Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his kukri always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his purple hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Blacksmith. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Guard, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Blacksmith like his father before him.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Attractive, Job, Poor. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Xappan Laughter, Male Tiefling Commoner 7
Medium (5'3") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)17 (+3) 17 (+3)11 (+0)
Skills Athletics +6, History +6
Senses Passive Perception 13
Languages Common, Ignan, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 600 gp. Malachite (10 gp). Red spinel (150 gp). Blue quartz (10 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He is wearing a long, grey, dusty cloak. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: To clean up the streets; and to protect his home

Flaws: Hedonist. Bonds: Job, Military, Mentor, Guardian. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Kildrak Thrahak, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Blue star sapphire (500 gp). 2 Smokesticks.


Social Check DCs

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