Arumawann Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his green robe. His skin is fair and his fingers are delicate and long. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After months of barely getting by, Arumawann managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. 1 Tanglefoot bags.
Sybil Compton, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop hair cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people
Flaws: Racist. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp.
Bucklal Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is long and auburn with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a drow raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Impeccable. Bonds: Religious, Enemies, Job, Adventurer. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Silver pearl (150 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.
Huru Brent, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears silk and lounges about seductively. She has a long white ponytail with little hanging trinkets. Her eyes are a pleasant hazel.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Huru was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.
Motivation: Further expansion of business; and doesn't want to be a ruler and was forced into it by her family
Bonds: Attractive, Family, Adventurer, Job. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. 1 Minor magic item.
Irann Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying golden hair a little too much giving a sharp golden color. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the east. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Sold as a small child to a wizard, Irann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Pacifist. Bonds: Rich, Enemies, Mentor, Adventurer. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 4000 sp.
Beatrice Carlisle, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is lengthy and is close to two feet long. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is overprotective of those who hire her services. Animals are drawn to her, and she is able to talk to them.
History: Born in the east to a Merchant, Beatrice learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Merchant like her father before her.
Motivation: To settle down with her crush; and she's in love
Ideals: Gifted. Bonds: Immigrant, Guardian, Job, Has a crush. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Tiger eye turquoise (4 gp). Blue star sapphire (400 gp). 1 Minor magic item.
Naivara Selevarun, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears suspenders and tan workpants. Her shirt is violet, and she wears a heavy tan leather apron most of the time. Her black hair, when down, is lengthy. Her ears are large.
Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them
History: She was born on a small isolated farm. Cursed with lycanthropy at a very young age, Naivara has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's looking for her big break; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Disease, Shy. Bonds: Poor, Nature. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Half-Plate.
Dain Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a grey and red robe with the hood down, and sports empty pouches on his belt. He has no hair. He has a tattooed face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dain and his spouse have recently divorced.
Motivation: Many gnolls want him driven away; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Hrathy Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tattered old clothes. Her brown hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Like her father and her sister before her, after school she went straight into learning to become a Engraver. She has worked as a Engraver like her father before her.
Motivation: She has a rivalry with the Church that dominates her actions; and tabaxi compassion
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Religious, Job. Occupation: Engraver
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 sp.
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