Vistra Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a worn and beaten armor. Her silver hair is styled in orderly dreadlocks. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She moved out east to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Insane. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6000 cp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).
Keyleth Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She typically wears tan cloth garments or leather armor. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise green.
Personality: Abrasive and pushy, she has a hard time making friends. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She served in the navy to pay for her family's outstanding loans. Keyleth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military, Adventurer. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
Nutae Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He dresses like a well dressed Glassblower does. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of eastern immigrants he idolized his father. Nutae was born on a far eastern island where he grew up under the tutelage of his father, an expert Glassblower. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Job, Attractive, Adventurer, Immigrant. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 14)
Armor Class 11
Hit Points 31 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp.
Shamash Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak, and he perpetually has his flail ready. His crest, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. The war was a terrible time for him, and Shamash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Shipwright business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Enemies, Military, Job. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 17)
Armor Class 12
Hit Points 86 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 4000 gp. Black star sapphire (1500 gp). White pearl (110 gp). Chalcedony (30 gp). Rose (30 gp). Emerald (1500 gp).
Vani Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time, and carries shortspears. Her chestnut hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her first spouse was a Jeweler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Detective, and she later adopted a second son.
Motivation: Regain custody of her son; and an old rival family wants her found
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Detective
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 2000 sp. Smoky quartz (60 gp). Jasper (60 gp). Lapis lazuli (13 gp). Freshwater pearl (13 gp).
Tippletoe Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a small hat to hide her balding. Her eyes are gray.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Brewer business.
History: Tippletoe was born in the south. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist, Persistence, Athletic. Bonds: Rich, Immigrant. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 18 (+4) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
Possessions: 800 gp. Blue quartz (6 gp). Azurite (6 gp). Black pearl (800 gp). Deep blue spinel (800 gp).
Aasathra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a tight fitting black shirt and pants. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her white crest is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She feeds upon the attention of others.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is greedy.
Flaws: Insane. Bonds: Rich, Job, Attractive, Has a crush. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 3000 sp. Silver comb with moonstones (400 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (800 gp).
Shaena Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a red armored body suit, with a simple black line shooting up and back down. She sports auburn long hair. Her ears are large.
Personality: A skeptical and narcissistic woman, Shaena's first love is herself. Her second love is also herself. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Shaena grew up listening to her mother's many stories. She found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Assassin
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
Krimmon Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He tends to wear a red poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a trident. His red hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Flaws: Ugly, Impulsive, Disease. Bonds: Nature, Adventurer. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Obsidian (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
