Kite Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. His fur is orange, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: Kite was born the youngest of three triplets. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Poor, Family. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: Alexandrite (600 gp). Deep blue spinel (600 gp). Star rose quartz (60 gp). Obsidian (13 gp).
Damakos Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His hair is black, silky, and of moderate length. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: A deep hatred of drow; and to fight the greatest warriors and to fight in the greatest battles ever
Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 400 gp. Lapis lazuli (8 gp). Black pearl (800 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Ohr Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple white robe with tan stripes complete with hood. His hair is short and brown. He has a dull look in his amber eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a necromancer, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Bonds: Criminal record, Mentor, Rich, Adventurer. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 55 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 300 pp. Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (100 gp). Embroidered and bejeweled glove (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.
Alain Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with broad hat, she is not a threatening figure. She has a very tight haircut. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Alain isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She also is a firm believer in the womanly ideal.
History: The child of eastern immigrants she idolized her father. Her childhood dream was to be a Barkeep, but she was a colossal failure. She has achieved small success as a Bellfounder.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Impulsive, Insomniac. Bonds: Immigrant, Job. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnoll, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp.
Gildmak Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His white hair is braided into rings. His eyes are blue.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Gildmak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Emotional, Depressed. Bonds: Poor, Military, Immigrant. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Auran, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Rose (60 gp). Fiery yellow corundum (1600 gp).
Cimer Belief, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His dark red hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Elven, Gnoll, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 50 pp.
Korinn Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her silver crest. Her skin is flawless and her red eyes scan people very quickly.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she is currently in port desperately looking for someone to get her out
Flaws: Selfish. Bonds: Slave, Attractive, Adventurer, Poor. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 600 gp. 1 Minor magic item.
Thorpe Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a red coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He wears his white hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.
History: Thorpe hails from a village terrorized by gnolls. While studying, he fell in love. They married and had a son. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorpe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, In love. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Star rose quartz (50 gp). Sardonyx (50 gp). Chalcedony (50 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Erdan Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Flaws: Insane. Bonds: Job, Rich, Adventurer. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
