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NPC Generator

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Advanced [show]


Artin Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a grey coat over a yellow low-cut shirt, and a small hat upon her head. Her golden hair, when down, is lengthy. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Artin will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she is currently in port desperately looking for someone to get her out

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Artin Durthane, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)10 (+0) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 140 gp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp). 3 Smokesticks.


Social Check DCs


Gimurt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He is bristling with hidden weapons, mostly shortspears and hand crossbows. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Criminal record, Nature. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Gimurt Ungart, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver comb with moonstones (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Kasdeya Speed, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. She has silver hair. Her eyes, though not visible through her cowl, are red.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Kasdeya was raised in a hard working conservative environment. Kasdeya was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Body Guard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Kasdeya Speed, Female Tiefling Warlock 8
Medium (4'9") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 70 pp.


Social Check DCs


Fragrant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He wears a colorful flower in his lavender fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his religion dominates his actions

Ideals: Pacifist. Flaws: Greedy. Bonds: Rich, Attractive, Religious. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Fragrant Shoe, Male Tabaxi Ranger 3
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He typically wears red cloth garments or leather armor. His blonde hair is still thick. His brown eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered writing. He inherited the family business which he has now maintained for 3 years.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Osco High-hill, Male Halfling Rogue 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 6 (-2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 18000 sp. Red garnet (70 gp). Tourmaline (70 gp).


Social Check DCs


Robbie Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears just a white suit. Her whole body is exceptionally muscular. Her silver hair is lengthy. She has amber eyes and a white hat with a green feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Robbie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robbie. After months of barely getting by, Robbie managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant, Criminal record, Rich. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Robbie Whispermouse, Female Halfling Warrior 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Dagger Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, brown cloak. He wears a top hat to cover his moderate length gray fur. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Dagger's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Dagger lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Some 10 years later his spouse died after the birth of his son. Heartbroken, Dagger never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Family, In love, Job. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Dagger Of Spirit, Male Tabaxi Druid 7
Medium (6'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 100 pp.


Social Check DCs


Manfred Upton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His red hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Manfred hails from a village terrorized by goblins. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Entrepeneur, Fighting. Bonds: Enemies. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Manfred Upton, Male Human Wizard 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. Red-brown spinel (60 gp).


Social Check DCs


Unvera Beren, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is wearing a long, blue, dusty cloak. She keeps her white hair in a flapper bob. She has a tattooed face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. As long as the job gets done she does not care how it got done.

History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many orcs want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Professionalism, Justice. Flaws: Ugly, Depressed. Bonds: Nature, Enemies. Occupation: Healer

Voice: Raspy

Attributes [hide]

Unvera Beren, Female Gnome Rogue 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 14 (+2)7 (-2)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp. Banded agate (9 gp). Coral (150 gp). Chrysoberyl (150 gp).


Social Check DCs

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