Alexandre Gyula, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his brown eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Hunter Vance, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: Hunter was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.
Motivation: To be a Beggar again; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Gifted. Bonds: Job, Family. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
Robbie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a simple white robe with blue stripes complete with hood. She is muscular with a powerful set of arms. Her brown hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are hazel.
Personality: She likes to make people angry or surprised. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Halfling conditions. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Doctor, and she later adopted a second son.
Motivation: Regain custody of her son; and to prove her worth to the world
Flaws: Antagonistic, Racist, Impulsive. Bonds: Rich, Family. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 114 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 800 pp. Bloodstone (20 gp). Black opal (600 gp). Onyx (20 gp). Golden pearl (40 gp). Chalcedony (20 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). Alexandrite (900 gp). Rock crystal (20 gp). Golden pearl (40 gp). Golden pearl (40 gp). Eye agate (14 gp). Deep green spinel (40 gp). Azurite (14 gp). Golden yellow topaz (900 gp). Sard (20 gp). Onyx (20 gp). Fiery yellow corundum (600 gp). Golden yellow topaz (900 gp). 1 Medium magic item.
Shane Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears baggy violet pantaloons and a brown scarf. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes are hazel and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Smoky quartz (80 gp).
Emmeline Mitchell, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She prefers to wear flannel. She has a hunchback. Her golden hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Emmeline and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 60 gp. Chrysoberyl (70 gp).
Peren Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears blue leather gloves, a blue jacket, and tight pants. His hair is silver, silky, and of moderate length. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Blacksmith.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted, Persistence. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 78 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4
Possessions: 400 pp. Blue quartz (14 gp). Banded agate (14 gp). Pink pearl (130 gp). Chalcedony (70 gp). Black pearl (1100 gp). Black opal (600 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Jade (130 gp). Malachite (14 gp).
Ombul Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, red, dusty cloak. Beneath his clothing is a huge mess of scar tissue. With a patchy auburn beard and wild auburn hair. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Ombul hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ombul was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels kind of lost in life
Flaws: Ugly, Depressed, Hedonist. Bonds: Slave, Enemies. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 57 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp.
Agatha Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Guard does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her hair is red, silky, and of moderate length. Her eyes are violet and she is always smoking a pipe.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Job, Attractive, Military. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 24000 cp.
Mijira Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She is bristling with hidden weapons, mostly shortbows and longswords. Her blue crest, when down, is lengthy. She has gleaming, smiling red eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Guardian, Nature. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 11 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 5 (-3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 500 gp. Hematite (13 gp). Zircon (70 gp). Star rose quartz (70 gp). Violet garnet (1100 gp).
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