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NPC Generator

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Advanced [show]


Bimpnottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, tan cloak. She has styled her silver hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Bimpnottin embodies much of what other species detest in the Gnomes. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south her family was never financially stable. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.

Motivation: She wants to meet her childhood hero.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bimpnottin Cobblelob, Female Gnome Commoner 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 5000 cp. 3 Holy water.


Social Check DCs


Hugh Yardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by chocolates. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Ploughman, his mother struggled to pay the bills. After coming to the age of reason, Hugh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Hugh Yardley, Male Human Bard 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs


Grisha Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. He wears his blonde hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Grisha has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease. Bonds: Religious, Adventurer, Mentor, Guardian. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Grisha Preston, Male Half-Orc Fighter 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). A delicate silver chain set with a tourmaline (80 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).


Social Check DCs


Cloak Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown coat over a grey low-cut shirt, and a small hat upon her head. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her fair skin shows little sign of her aristocratic breeding.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When she was but 7 years old her parents immigrated from the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: To end her boredom; and to find somewhere to settle down

Flaws: Mundane, Fearful. Bonds: Attractive, Immigrant, Mentor. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Cloak Shore, Female Tabaxi Rogue 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Athletics +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His dark red hair is singed and shortened. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear

Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tethren Knack, Male Tiefling Commoner 4
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ahvain Holimion, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a colorful flower in his red hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. His childhood dream was to be a Farmer, but he was a colossal failure. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and wants to open a new tavern

Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Ahvain Holimion, Male Elf Aristocrat 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. Carnelian (30 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Sun Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of scythes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His fur is brown and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Born in the west to a Spice Merchant, Sun learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Further expansion of business; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Fighting, Opinionated, Persistence. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Sun Of Ivory, Male Tabaxi Aristocrat 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Jane Bentley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She very much looks the part of a Assassin. Her long blonde hair is drawn into a two foot long braid. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is fixated on the number 39. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She works hard and plays hard.

History: Jane was born with her mother's beautiful face. Like her mother and her brother before her, after school she went straight into learning to become a Assassin. She has worked as a Assassin like her mother before her.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Hedonist. Bonds: Job, Attractive. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Jane Bentley, Female Human Wizard 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Pallabar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left leg appears badly burned and disfigured. His brown hair is knotted and matted. His eyes are green and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better village for his children.

Motivation: Wants his loneliness to end; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Religious, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Pallabar Gummen, Male Gnome Ranger 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 18 (+4)12 (+1) 10 (+0)9 (-1)
Skills Athletics -1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 26000 sp. Jasper (70 gp). Black star sapphire (400 gp). Coral (150 gp).


Social Check DCs

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