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NPC Generator

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Advanced [show]


Pirithin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long brown beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast plains. He worked as a nervous Sage and found it very stressful. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Fortune-teller again; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Fighting, Extrovert. Bonds: Attractive, Job, Nature. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Pirithin Hogcollar, Male Halfling Barbarian 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 19 (+4)13 (+1)
Skills Acrobatics +5, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +7

Possessions: 400 gp. Black opal (1500 gp). Black pearl (500 gp). Black star sapphire (1500 gp). Banded agate (6 gp).


Social Check DCs


Ernest Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, marred by teas. He wears his auburn hair down. His violet unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Family, Poor. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Ernest Remein, Male Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 14 (+2)6 (-2)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 400 gp. Aquamarine (1000 gp). Onyx (30 gp). Jasper (30 gp).


Social Check DCs


Peren Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His chestnut hair is styled in orderly dreadlocks. His eyes are brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: Peren was born the youngest of three triplets. His necromantic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Justice, Gifted, Fighting. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Peren Raethran, Male Elf Cleric 12
Medium (4'8") Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 68 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills History +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 2000 gp. Rose (30 gp). Moss agate (13 gp). Carnelian (30 gp). Deep blue spinel (800 gp). Citrine (30 gp).


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Born in the south to a Junk Dealer, Ozyman learned a great deal about his mother's area of expertise. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Bonds: Family, Adventurer, Job. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Ozyman Strongbones, Male Halfling Expert 11
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 48 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)7 (-2)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1900 gp. Pink pearl (150 gp). Black pearl (1200 gp). Citrine (50 gp). Onyx (50 gp).


Social Check DCs


Alice Merton, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. With bright auburn hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born a particularly ugly child, much to the horror of her parents. Alice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Alice Merton, Female Human Ranger 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Star ruby (500 gp). Blue sapphire (500 gp).


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man very much looks the part of a Layabout. His long red hair reaches down to his waist. He has gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Kyle was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has worked as a Layabout like his mother before him.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Fighting. Flaws: Racist. Bonds: Job, Attractive, Criminal record. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Kyle Mitchell, Male Human Warlock 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. Rhodochrosite (4 gp). 1 Masterwork studded leather.


Social Check DCs


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His golden hair is lengthy. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: Dean was born the youngest of three triplets. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his old friends; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Dean Shirley, Male Human Wizard 6
Medium (6'0") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Rose Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her right hand appears badly burned and disfigured. Her chestnut hair is braided into rings. She is baby faced.

Personality: She loves telling others what to do and how they should feel about things. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is a Doppelganger in disguise. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Opinionated. Bonds: Job, Adventurer, Poor. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Rose Copperkettle, Female Halfling Ranger 16
Small (2'10") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Performance +8, Stealth +10
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 3000 gp. Pink pearl (40 gp). Red garnet (40 gp). Alexandrite (300 gp). Jasper (40 gp). Blue quartz (16 gp). Moonstone (40 gp). Red spinel (40 gp). Sardonyx (40 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Chrysoprase (40 gp). Blue quartz (16 gp). Sard (40 gp).


Social Check DCs


Murgen Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She is physically well-built. Her black hair is drawn into a tight pony tail with a card scrunchie. Her brown unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the north. A freak accident while working with her Bowyer father left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Job, Immigrant. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Murgen Shelly, Female Half-Orc Paladin 4
Medium (5'8") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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