Gunnloda Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her chestnut hair, when down, is lengthy. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the south to a Assassin, Gunnloda learned a great deal about her father's area of expertise. Gunnloda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Assassin.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and to be a fisher again
Ideals: Disciplined, Fighting. Bonds: Job, Nature, Enemies. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 123 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 20 (+5) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 2000 gp. Sardonyx (70 gp). Amber (40 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Furrele Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her crest is copper and curly. Her red eyes are passionate and lively.
Personality: She acts crazy and hedonistic. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the south, but her parents moved at a very young age to the north. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Furrele fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Optimist, Impeccable. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Geoffrey Clifford, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears skinny pants and wears a grey and yellow robe with the hood down. His whole body is exceptionally muscular. He wears a broad hat to cover his moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Flaws: Disease, Selfish, Mundane. Bonds: Immigrant, Criminal record. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp. 1 Disguise kit.
Saphara Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'8" and is renowned for her bright green dresses and hats. Her left leg appears badly burned and disfigured. Her gold crest is still thick. Her eyes are red and catlike.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Saphara was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the west, certain she would find work there.
Motivation: Money/treasure; and balancing her hectic life and new interpreter responsibilities is difficult
Ideals: Joker. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1100 gp. Finely wrought small gold bracelet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilanis Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears yellow cloth garments or leather armor. She carries with her a set of greatswords on her belt, each one with a aquamarine on the hilt. She has styled her white hair well, parting it to the left. Her eyes are violet.
Personality: Ilanis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Flattery will make her almost putty in your hands.
History: She was born in the west. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Immigrant, Nature. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 7 (-2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: Just what you see.
Seere Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman prefers to wear green pants and tee shirts. Her clothes are grease stained in places. Her dark red hair is slicked back into a classic pompadour. This gold eyed northerner is not easily forgotten.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Seere reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her dancing dream.
Motivation: To prove her worth to the world; and doesn't want to be a seamstress and was forced into it by her family
Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Immigrant, Military. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 70 pp. Blue quartz (6 gp). Star rose quartz (80 gp). Golden pearl (90 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.
Ida Fawcett, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her chestnut hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 18th year, her parents were killed by a dire rats raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ida was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Revenge.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 80000 cp. Banded agate (8 gp). Eye agate (8 gp). Bloodstone (70 gp). Rhodochrosite (8 gp). Malachite (8 gp). Red-brown spinel (140 gp).
Huru Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a black shirt with thin green vertical stripes and black pants. She has slicked back blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Shepherd and found it very stressful. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Ugly, Impulsive. Bonds: Job, Slave, Immigrant. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
Anthony Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet coat over a brown low-cut shirt, and a Stetson hat upon his head. His chestnut hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.
History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. His necromantic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Religious, Adventurer. Occupation: Barber
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 3 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 5 (-3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 10000 sp. White pearl (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!