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NPC Generator

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Advanced [show]


Ernest Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He keeps his chestnut hair in a pixie cut. His fierce hazel eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Tiefling people; and he's attracted to the pc

Ideals: Fighting. Flaws: Shy, Ugly, Racist. Bonds: Has a crush, Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Ernest Elsing, Male Half-Elf Druid 11
Medium (5'4") Half-Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 33 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 400 pp.


Social Check DCs


Therai Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Therai will drive conversation. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Extrovert. Bonds: Attractive, Adventurer, Enemies, Religious. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Therai Instinct, Male Tiefling Adept 16
Medium (6'6") Tiefling, Neutral Good (CR 16)
Armor Class 11
Hit Points 96 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 20 (+5)15 (+2)
Skills History +5, Stealth +6
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18333320

Possessions: 300 pp. Deep blue spinel (1400 gp). Peridot (40 gp). Aquamarine (1400 gp). Freshwater pearl (10 gp). Hematite (10 gp). Freshwater pearl (10 gp). Rich purple corundum (900 gp). Deep blue spinel (1400 gp). Zircon (40 gp). Smoky quartz (40 gp). Black pearl (1400 gp). Moonstone (40 gp). Black pearl (1400 gp). Onyx (40 gp). Blue star sapphire (900 gp).


Social Check DCs


Sweet In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown fur is slicked back into a classic pompadour. His copper eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Butcher in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Butcher and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Sweet In Woods, Male Tabaxi Barbarian 2
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 29 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Beatrice Ramsey, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her chestnut hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Beatrice Ramsey, Female Human Adept 6
Medium (4'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 400 gp. Lapis lazuli (6 gp). Rock crystal (80 gp). Violet garnet (1300 gp).


Social Check DCs


Fibblestib Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan coat over a brown low-cut shirt, and a Stetson hat upon his head. His silver hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After months of barely getting by, Fibblestib managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Rich, Adventurer. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Fibblestib Loofollue, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Feng Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears white trousers with green and brown striped suspenders. He wears various colorful collared shirts. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Opinionated, Impeccable. Flaws: Shy, Mundane. Bonds: Poor. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Feng Mori, Male Half-Orc Expert 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 70 pp. 1 Half-Plate.


Social Check DCs


Marastyr Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon her head. She is physically well-built. She has a long chestnut ponytail with little hanging trinkets. Her eyes are amber and beady.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a criminal king-pin and mafia family While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Ugly, Cynical. Bonds: Slave, Criminal record, In love. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Marastyr Graybeard, Female Dwarf Commoner 7
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 18 (+4)9 (-1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Barakas Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear black pants and tee shirts, he is not a threatening figure. He keeps his purple hair in a pixie cut. His eyes, though not visible through his cowl, are black.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Gifted, Impeccable. Flaws: Lazy. Bonds: Rich. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Barakas Conviction, Male Tiefling Ranger 4
Medium (5'6") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 35000 sp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Pandjed Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 3 years old his parents immigrated from the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Pandjed Phrahdrandon, Male Dragonborn Bard 13
Medium (6'7") Dragonborn, Lawful Good (CR 13)
Armor Class 10
Hit Points 75 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 15 (+2)18 (+4)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 pp. Solid gold idol (700 gp). Golden circlet with four aquamarines (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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