Orsik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his red hair well, parting it to the left. His eyes are likewise green. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of southern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 82 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Amber (150 gp). Emerald (600 gp). Violet garnet (1600 gp). Azurite (9 gp). Golden yellow topaz (1600 gp). Obsidian (9 gp). Aquamarine (1600 gp). Rhodochrosite (9 gp). Fiery yellow corundum (600 gp). Deep blue spinel (1600 gp).
Verin Principle, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman wears green leather gloves, a green jacket, and tight pants. Her clothes are grease stained in places. She keeps her dark red hair in a pixie cut. Her eyes are a pleasant silver.
Personality: Verin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is obsessed with her god.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and a deep hatred of giants
Ideals: Artistic. Bonds: Poor, Immigrant, Religious, Military. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 73 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. 1 Minor magic item.
Azzakh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His crest is cut close to his head. His gold eyes have a joyful gleam in them most of the time.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Azzakh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Azzakh's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic. Bonds: Slave, Religious, Adventurer. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 2100 gp. Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).
Ortegar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright red suits and hats. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant amber.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now spends his time doing works of charity.
Motivation: To reunite with his absent father; and doesn't want to be a assassin and was forced into it by his family
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. Freshwater pearl (16 gp). Amber (70 gp). Rock crystal (80 gp).
Chenna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a white and green handkerchief worn on her right side. She carries with her a set of warhammers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears a broad hat to cover her moderate length blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Chenna was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 6 years.
Motivation: She is currently in port desperately looking for someone to get her out; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Adventurer, Slave. Occupation: Stylist
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 19 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Ownka Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Merchant, and she perpetually has her scimitar ready. She has a very tight haircut. She has blue eyes.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. A true patriot, Ownka would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of southern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ownka's homeland. Ownka decided to take the middle way and become a bodyguard. She became a Merchant soon after.
Motivation: To unite with her brother; and further expansion of business
Ideals: Fighting. Bonds: Enemies, Military, Immigrant, Job, Family. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: Silver comb with moonstones (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
Lubash Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean white cloak covering his clean studded leather. His brown hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Lubash was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Shy, Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 400 pp. Freshwater pearl (11 gp). Golden yellow topaz (300 gp). Amethyst (60 gp). Onyx (70 gp). Hematite (11 gp). 1 Medium magic item.
Ranala Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. Her auburn hair is lengthy. Her gray eyes are passionate and lively.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Ranala grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 13)
Armor Class 15
Hit Points 93 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 700 pp. Onyx (40 gp). Eye agate (11 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Râsh Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His head has been shaved. His violet eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Masseuse profession.
History: The child of a Masseuse, who enjoyed hunting, Râsh was taken on many hunting expeditions. He worked as a nervous Tanner and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Masterwork Musical instrument.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
