Mozikth Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Baker. His crest, while still mostly rusty, has prominent grey streaks. His red unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Military, Job. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 20000 cp.
Erias Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and black handkerchief worn on his left side. With a patchy chestnut beard and wild chestnut hair. His amber unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: He has passion for adventuring and risk; and wants to raise his children well
Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Family, Rich, Adventurer. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Violet garnet (900 gp). 1 Minor magic item.
Frug Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful wizard made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has worked as a Architect like his mother before him.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Ovina Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She has the majority of her body covered in plate. Her long silver hair is drawn into a two foot long braid. Her blue eyes peer out from beneath her feathered brown hat.
Personality: She is calm most of the time but flees social interaction. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 121 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 400 pp. Red-brown spinel (80 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skirt In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Bowyer. He keeps his beige fur in a flapper bob. His thin eyebrows rest above his beady amber eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and revenge
Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp. Violet garnet (700 gp). Banded agate (15 gp).
Falkrunn Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: Falkrunn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Military, Criminal record. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 900 gp.
Hupe Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Actor.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice. Flaws: Selfish, Disease. Bonds: Job, Rich. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 62 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 200 pp. Eye agate (7 gp). Alexandrite (300 gp). Freshwater pearl (7 gp). Chrysoprase (50 gp). Brown-green garnet (140 gp). Freshwater pearl (7 gp). Malachite (7 gp). Eye agate (7 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" eastern man, he wears a grey feathered hat and grey clothes. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 500 sp. Pink pearl (40 gp).
Veit Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean brown cloak covering his clean studded leather. His long black hair is drawn into a two foot long braid. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Addict, Sensitive. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 49 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Golden yellow topaz (200 gp). Tiger eye turquoise (7 gp). Blue quartz (7 gp). Blue quartz (7 gp). Blue quartz (7 gp). Star rose quartz (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
