Helja Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her whole body is exceptionally muscular. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: Helja hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has never given up on her painting dream.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Bonds: Immigrant, Attractive, Religious. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Meena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: A 3'1" southern woman, she very much looks the part of a Architect. Her white hair is long and unkept. She has violet eyes and a blue hat with a grey feather.
Personality: She has always had a great fascination with Human culture. Further she is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a slaver, Meena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She has achieved small success as a Architect.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist, Addict. Bonds: Job, Mentor. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
Verna Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This woman dresses well, wearing red shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. She has wavy white hair. Her eyes are a pleasant amber.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born the only child of a wealthy merchant. Her father was a mechanic, and taught her how to fix just about anything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Retire the richest woman in the east; and to find somewhere to settle down
Ideals: Entrepeneur, Persistence. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 700 gp. Jade (120 gp). Chalcedony (80 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Mumpena Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With bright chestnut hair. This blue eyed westerner is not easily forgotten.
Personality: A skeptical and narcissistic woman, Mumpena's first love is herself. Her second love is also herself. She is lazy and tries to find solutions quickly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Mumpena took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Williamina Lincoln, Female Human [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She is physically well-built. She has slicked back black hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to loving parents in a slum to the north. She worked as a nervous Engraver and found it very stressful. She struck the Engraver job and began her own company from there.
Motivation: Wants to open a new tavern; and she's looking for her big break
Ideals: Optimist. Bonds: Has a crush, Poor, Job, Adventurer. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 gp. 4 Tanglefoot bags.
Gennal Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His golden hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.
Personality: Gennal is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and to get a good night's sleep
Flaws: Ugly, Depressed, Impulsive, Disease, Insomniac. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. Eye agate (15 gp).
Ahinar Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears blue trousers with grey and green striped suspenders. She wears various colorful collared shirts. She keeps her red hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Ahinar grew up listening to her mother's many stories. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She has since lost track of the people in her past.
Motivation: Revenge; and she desires power and/or immortality
Ideals: Gifted. Flaws: Insomniac. Bonds: Family, Adventurer, Enemies. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 49 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 19 (+4) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Draconic, Undercommon, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 gp. Emerald (1000 gp). Hematite (13 gp). White opal (1000 gp). Rhodochrosite (13 gp). Azurite (13 gp). 1 Medium magic item.
Creega Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a white shirt with thin brown vertical stripes and tan pants, and sports empty pouches on her belt. She keeps her golden hair in a pixie cut. This green eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Creega will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Creega lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is compelled to act according to her religious beliefs; and marry her brother to traveling adventurers
Ideals: Extrovert, Gifted. Bonds: Family, Criminal record, Religious. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp.
Claira Othronus, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She left for the north, certain she would find work there.
Motivation: She would like to get married and retire; and wants her loneliness to end
Ideals: Opinionated. Bonds: Attractive, Nature, Immigrant, Has a crush. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!