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NPC Generator

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Advanced [show]


Dharg Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, brown shirt, and pastel tie. He carries a battered lance and tarnished longsword as well. He has moderate length silver hair. His fierce violet eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Artistic, Gifted. Flaws: Disease, Insomniac. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Dharg Jacobs, Male Half-Orc Sorcerer 14
Medium (6'4") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 21 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 5000 gp. Violet garnet (1400 gp). Aquamarine (1400 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Merit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is dark red and curly. He has gleaming, smiling silver eyes.

Personality: Ekemon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: A powerful necromancer made him what he is. Ekemon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Barrister.

Motivation: To unite with his brother.

Ideals: Extrovert, Logical. Bonds: Attractive, Mentor, Nature. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Ekemon Merit, Male Tiefling Warlock 8
Medium (5'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her silver hair is cut short. She has a dull look in her violet eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Shy, Impulsive. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Alice Xistsrith, Female Half-Elf Ranger 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 5 (-3)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp. Finely wrought small gold bracelet (40 gp).


Social Check DCs


Urshar Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a worn and beaten armor. Her hair is golden and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She served in the navy to pay for her family's outstanding loans. A freak accident while working with her Navigator mother left her crippled. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Flaws: Insomniac, Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Urshar Orcfoe, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 6 (-2)9 (-1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Halfling, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Kody Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown and very short. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a wizard, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Job, Mentor. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Kody Ostoroth, Male Half-Elf Aristocrat 15
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 61 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0

Possessions: 2000 gp. Malachite (4 gp). Aquamarine (1000 gp). Chalcedony (40 gp). White opal (1200 gp). Golden yellow topaz (1000 gp). White opal (1200 gp). Deep blue spinel (1000 gp). Chrysoberyl (130 gp). 1 Medium magic item.


Social Check DCs


Valida Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She carries with her a set of maces on her belt, each one with a emerald on the hilt. She wears a small hat to hide her balding. She has blue eyes.

Personality: She likes to make people angry or surprised. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a white middle class family as the only child. Her psionic abilities were realized during a raid on her village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting, Gifted. Flaws: Antagonistic, Addict, Mundane. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Valida Trueblood, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Celestial, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 330 gp.


Social Check DCs


Nora High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. She keeps her golden hair in a flapper bob. She has a dull look in her gray eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To end her boredom; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Nora High-hill, Female Halfling Rogue 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. Moonstone (60 gp). Onyx (60 gp). Eye agate (4 gp). Deep blue spinel (500 gp).


Social Check DCs


Antinua Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a yellow and brown handkerchief worn on her right side. Her hair is blonde and very short. She has a tattooed face.

Personality: This woman loves painting and to teach people painting more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.

History: Antinua was born in the north. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Ideals: Artistic, Pacifist, Persistence. Bonds: Adventurer, Job. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Antinua Fidget, Female Half-Elf Fighter 2
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Dagger In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur is orange, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a very good compulsive liar and kleptomaniac.

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Seeks redemption.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Criminal record, Rich. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Dagger In the Morning, Female Tabaxi Expert 7
Medium (5'2") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 5 (-3)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 7
Languages Common, Sylvan, Celestial, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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