Paymon Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears light armors faded through time and improper care. His red hair is smooth and relatively long. His eyes, though not visible through his cowl, are silver.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of illithids once and for all.
History: Born to a pair of adventurers, Paymon grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Paymon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Paymon. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting. Bonds: Enemies, Adventurer, Criminal record. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 110 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp).
Bernard Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. With bright red hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.
History: He was born in a small desert village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Meet up once more with his childhood friend.
Bonds: Poor, Attractive, Adventurer, Nature, Family. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp. Tiger eye turquoise (7 gp).
Verna Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and prefers to wear red clothing when she does not wear armor. Her skin is also unnaturally pale. Sporting a red mohawk this woman's hair draws a lot of attention. She has a dull look in her brown eyes.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She enjoys reading and quiet.
History: Verna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Dwarven compassion; and she wants revenge against brigands
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Enemies, Poor, Job. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp. Jet (50 gp). Rose (40 gp). Bloodstone (40 gp).
Bernard Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His red hair is greasy and uncared for. He has a tattooed face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Ugly, Secretive. Bonds: Criminal record, Poor, Religious. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. Azurite (11 gp).
Loopmottin Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a white coat with black slacks. She has a moderate pudge and is not very fit. Her brown hair is smooth and relatively long. Her thin eyebrows rest above her beady green eyes.
Personality: Calm and collected, she is a well trained Barkeep. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Barkeep for hire.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to be a spy again
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 82 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp.
Orsik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair has been sun bleached extensively. His face is scarred and worn.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane. Bonds: Enemies, Rich, Job. Occupation: Interpreter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Bertram Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He has styled his blonde hair well, parting it to the left. His gray eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Bertram hails from a village terrorized by dire rats. In his 14th year, his parents were killed by a dire rats raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: He is content; and to reunite with his absent father
Flaws: Shy, Mundane. Bonds: Enemies, Family. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Solid gold idol (300 gp). 1 Minor magic item.
Uraim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has no hair. His eyes are brown and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gifted from a young age, Uraim studied abroad. His father was a soldier and died while he was still young. Uraim was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Family, Military. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 33 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 700 gp. Iolite (60 gp). Eye agate (11 gp). Blue quartz (11 gp). Tiger eye turquoise (11 gp). Zircon (60 gp). Star rose quartz (60 gp).
Tatyan Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is bristling with hidden weapons, mostly sais and tridents. Her brass crest is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: Tatyan is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Criminal record, Rich. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 170 pp. Aquamarine (1600 gp). Black star sapphire (500 gp).
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