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NPC Generator

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Advanced [show]


Pennie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Miner does, and carries spears. She has wavy brown hair. Her thin eyebrows rest above her beady green eyes.

Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Miner for hire.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pennie Littlefoot, Female Halfling Adept 9
Small (3'1") Halfling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 23 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 800 gp. Alexandrite (1100 gp). Deep green spinel (150 gp). Citrine (30 gp). Aquamarine (1100 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman tends to wear a large white jacket. Her clothes are grease stained in places. Her golden hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Blossom took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants to get laid; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record, Has a crush. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Blossom Swiftwhistle, Female Halfling Bard 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 13000 sp. Moonstone (20 gp). Red garnet (70 gp).


Social Check DCs


Kelter Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He has wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: When he was but 3 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Kelter Nimblefingers, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hirrathak Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears a small hat to cover his moderate length brass crest. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: Hirrathak was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, In love. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Hirrathak Orexijandilin, Male Dragonborn Warrior 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)12 (+1) 14 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp. Coral (160 gp).


Social Check DCs


Drifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red fur. She wears a robe, a symbol of the four houses of cards around her neck, and a axe on her belt. She has a hunchback. She keeps her red fur in a pixie cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered dancing. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent father.

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Drifting Treat, Female Tabaxi Barbarian 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 15
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 17 (+3)14 (+2) 12 (+1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 40 gp.


Social Check DCs


Bulzo Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He keeps his long auburn hair kept up in a rat tail. He has gray eyes and a red hat with a violet feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Bulzo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bulzo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Bulzo Goldfound, Male Halfling Paladin 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp.


Social Check DCs


Cask Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown fur is slicked back into a classic pompadour. She is baby faced.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Cask Of Snakes, Female Tabaxi Commoner 4
Medium (4'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 7 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 32000 sp.


Social Check DCs


Einkil Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his black hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Bellfounder, but he was a colossal failure. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Einkil Battlehammer, Male Dwarf Sorcerer 4
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp. 4 Thunderstones. 2 Smokesticks.


Social Check DCs


Dûgza Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His eyes are blue and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Rich, Family, Debt, Criminal record. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Dûgza Snape, Male Half-Orc Paladin 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)10 (+0) 8 (-1)7 (-2)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Violet garnet (1100 gp).


Social Check DCs

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