Hupe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear ponchos typically of a light red in addition to tight pants, and a wedding ring on his left hand. His silver hair is heavily combed to the left. His green eyes peer out from beneath his deerstalker red hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Hupe took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Gifted. Bonds: In love, Job, Rich. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 120 pp. Amber (40 gp). Violet garnet (500 gp). Amber (40 gp). Alexandrite (500 gp).
Jasmine High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears dark leathers with embroidery. She has a hunchback. Her brown hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Jasmine was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Jasmine's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Disciplined. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item.
Traubon Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a brown and yellow robe with the hood down. His auburn hair is smooth and relatively long. His gray eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across
History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Bonds: Religious, Criminal record, Immigrant, Adventurer, Rich. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 66 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: Just what you see.
Abalaba Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: A 3'1" southern woman, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. Her red hair has been sun bleached extensively. She has a dull look in her brown eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born to a pair of adventurers, Abalaba grew up listening to her mother's many stories. She found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Bonds: Rich, Attractive, Criminal record, Adventurer, Family. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 69 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. Fiery yellow corundum (600 gp). Freshwater pearl (4 gp). Alexandrite (400 gp). Red spinel (40 gp). Hematite (4 gp). Moonstone (70 gp). Rhodochrosite (4 gp). Aquamarine (400 gp).
Lamlis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His auburn hair is braided into rings. He has green eyes and a tan hat with a brown feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Lamlis was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was taken from his home at a very young age. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Opinionated. Bonds: Attractive, Adventurer, Poor, Slave. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 5 (-3) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Antitoxin.
Ellyjoybell Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a greatsword on her belt. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her green eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she's attracted to the pc
Ideals: Fighting. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Slave. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Kellen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy tan suit. His blonde hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 19 (+4) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Aramil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Shipwright. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Bonds: Adventurer, Attractive, Job, Religious. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 2000 sp. Onyx (70 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.
Morkral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey armored body suit, with a simple pastel line shooting up and back down. His auburn hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Passionate. Flaws: Secretive. Bonds: Poor, Religious. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp. Sardonyx (30 gp). Alexandrite (600 gp). Chrysoprase (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
