Silvo Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Someone believes him a fraud; and his religion dominates his actions
Flaws: Lazy, Disease. Bonds: Adventurer, Religious, Enemies. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 5000 sp.
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. His eyes are amber and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Adran studied abroad. A freak accident while working with his Dyer mother left him crippled. He was granted divine powers by his dying brother.
Motivation: He is unsatisfied with his job; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Joker, Gifted. Flaws: Ugly, Lazy, Disease. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Elysande Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears a yellow tunic with red highlights, and long pastel pants that bunch up around her shoes. Her brown hair is singed and shortened. Her green eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the north her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is terrified, and will act out of fear; and wants a kiss
Flaws: Ugly, Fearful. Bonds: Has a crush, Poor, Nature. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Hunter Rodney, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with broad hat. He is muscular with a powerful set of arms. His tied-back hair is brown. He has a tattooed face.
Personality: Calm and collected, he is a well trained Mortician. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and doesn't want to be a mortician and was forced into it by his family
Ideals: Gifted. Bonds: Job, Nature, Has a crush, Family. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 200 sp. Golden pearl (80 gp).
Beatrice Carlton, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. She keeps her brown hair in a flapper bob. She has hazel eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a font of random trivia from the lore and stories she has discovered
History: Beatrice was raised in a hard working conservative environment. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has worked as a Armorer like her father before her.
Motivation: Revenge; and to be a spice merchant again
Ideals: Logical. Flaws: Ugly, Terse. Bonds: Poor, Job, Enemies. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp. Coral (130 gp).
Vicky Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing a perfectly clean shirt and pair of pants. Sporting a golden mohawk this woman's hair draws a lot of attention. This violet eyed westerner is not easily forgotten.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the west to a Bather, Vicky learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She then took over the family business and is one of the better Bather for hire.
Motivation: Expand her business.
Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 340 gp. 1 Small steel mirror.
Reeza Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black coat over a brown low-cut shirt, and a deerstalker hat upon her head. Her blonde hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Reeza took refuge in the old dungeon and found the beat up sickle and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. Red-brown spinel (150 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.
Dworic Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear grey pants and tee shirts. His whole body is exceptionally muscular. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Dworic was born the youngest of three triplets. Dworic was born on a far southern forest where he grew up under the tutelage of his father, an expert Interpreter. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Attractive, Family. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 4 (-3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Barakas Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a green suit, white shirt, and blue tie. His dark red hair is still thick. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He left for the south, certain he would find work there.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.
Ideals: Fighting. Bonds: Job, Immigrant, Adventurer. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Solid gold idol (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
