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NPC Generator

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Advanced [show]


Kasdeya Moral, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of whips on her belt, each one with a topaz on the hilt. Her silver hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Kasdeya grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Kasdeya Moral, Female Tiefling Warrior 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)8 (-1) 18 (+4)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears skinny pants and wears a green and pastel robe with the hood down. His blue hair is thinning but still full. His white eyes dart from person to person to random spaces in the air.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Engraver soon after.

Motivation: Further expansion of business; and sabotage a competitor

Bonds: Job, Attractive, Poor, Mentor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Fenriz Charity, Male Tiefling Barbarian 16
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 3000 gp. Amethyst (110 gp). Lapis lazuli (4 gp). Sardonyx (80 gp). Aquamarine (1000 gp). Carnelian (80 gp). Smoky quartz (80 gp). Deep blue spinel (1000 gp). Zircon (80 gp). Black pearl (1000 gp). Deep green spinel (110 gp). Chrysoprase (80 gp). Golden pearl (110 gp). Citrine (80 gp). Freshwater pearl (4 gp). 1 Medium magic item.


Social Check DCs


Skoth Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black Stetson hat and black clothes. His hair is cut close to his head. He has brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: Skoth was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Skoth has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Skoth Landon, Male Half-Orc Barbarian 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)6 (-2) 15 (+2)10 (+0)
Skills Arcana +1, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Akra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has dyed her greying copper crest a little too much giving a sharp copper color. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Akra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Akra. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Ideals: Justice. Flaws: Impulsive, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Akra Fharngnarthnost, Female Dragonborn Druid 16
Medium (6'1") Dragonborn, True Neutral (CR 16)
Armor Class 12
Hit Points 43 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +7, Stealth +7
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp. Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Drifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His yellow fur is matted, messy, and big. His eyes are blue and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sage mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Drifting Shore, Male Tabaxi Commoner 8
Medium (5'8") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 100 pp. Tiger eye turquoise (9 gp). Aquamarine (300 gp). Azurite (9 gp). Freshwater pearl (9 gp).


Social Check DCs


Quespa Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has styled her silver crest well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.

History: Born in the south to a Seamstress, Quespa learned a great deal about her father's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she feels threatened by others

Flaws: Impulsive, Fearful. Bonds: Has a crush, Job, Military. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Quespa Caavylteradyn, Female Dragonborn Druid 10
Medium (6'2") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Gnome
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2000 gp.


Social Check DCs


Trey O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His red hair is braided into rings. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trey was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Shy, Depressed. Bonds: Military, Attractive, Adventurer. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey O'Leary, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp. Golden yellow topaz (600 gp). Sard (20 gp). White opal (1100 gp).


Social Check DCs


Seven Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her fur is cut close to her head. She has gleaming, smiling copper eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Seven Thunder, Female Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp.


Social Check DCs


Heather Middleton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Crown-heir uniform. She wears a broad hat to cover her moderate length white hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She struck the Crown-heir job and began her own company from there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Justice. Flaws: Mundane. Bonds: Job, Criminal record, Military. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Heather Middleton, Female Human Warrior 2
Medium (5'10") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)11 (+0) 11 (+0)18 (+4)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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